Original Metagame of the Month, or oMotM for short, is a system we have on our Showdown server where the community designs metagames and then they are voted on at the end of month. The winning 2 metagames will go on to be the oMotMs for the month on our server, and at the end of the month, they will either be kept on the server or deleted altogether depending on public wishes. This thread will be the main hub for oMotMs, but if you wish to submit your own metagame, please make a thread on it with the prefix [Other Metagame] in the Showdown Sub-Forum, and layout your post similar to this post. Past oMotMs: June 2015: Spoiler: Inheritance In this metagame, each Pokemon receives the movepool and ability of any other Pokemon in the game. However, you have to take both the ability and the movepool, also, you can only receive from one Pokemon. You may also inherit from Mega Evolutions/Primal-Devolutions, as well as hidden abilities (i.e. You can inherit Water Absorb from Suicune). However, megas lose their inherited ability upon mega-evolving. The tier uses the same clauses as OU except Item Clause. It also uses a new clause called 'Donor Clause' - this means that you cannot inherit from the same Pokemon more than once. Archeops, Assist, Keldeo, Kyurem-Black, Regigigas, Shedinja and Slaking are banned. Inheriting Wonder Guard, Pure Power, Huge Power, Gale Wings, Arena Trap, Shadow Tag, Imposter, Parental Bond and inheriting from Smeargle or Sableye is banned. Aegislash, Blaziken w/ Speed Boost, Deoxys-Defense, Genesect, Greninja and Lucarionite are unbanned. Read more about it here. There are a number of usable sets and viability rankings in the thread! Spoiler: Super Staff Bros This is currently a Smogon-based oMotM and will probably be replaced by a PP alternative next month. This is effectively a form of random battle based on the official Showdown server staff list. The fourth move in each Pokemon's lineup is also replaced by a new, signature move. Read more about it here. July 2015: Spoiler: Linked In this metagame, the first and second moves that a Pokemon has are linked together into one turn, similar to how Electivire's Link Shop functions in Mystery Dungeon. However, there are a few catches: the priority of these two attacks takes the lowest priority move. E.g. if you linked Fake Out and Drain Punch, the attacks would have 0 priority. This metagame uses standard OU clauses except for Item Clause as normal. Also: Super Fang + Sesimic toss/Night Shade in a link, Protecting moves (protect/Detect/King's Shield/Spiky Shield) in a link, Razor fang/King's Rock, 2-Turn moves in a link, More than 1 choice item per team are banned You can read more about it here. There are a number of usable sets and viability rankings in the thread Spoiler: Move Equality In Move Equality, all attacks have 100 Base Power, with a number of exceptions to make sure this isn't completely broken. @Marigi174 has a full post dedicated to this metagame in the forums, so here is the link!