| 0 |
Swords Dance
|
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Status |
Normal |
0 |
0 |
20 |
| 0 |
Roar
|
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Status |
Normal |
0 |
0 |
20 |
| 0 |
Flamethrower
|
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Special |
Fire |
90 |
100 |
15 |
| 0 |
Surf
|
The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. |
Special |
Water |
90 |
100 |
15 |
| 0 |
Ice Beam
|
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
Special |
Ice |
90 |
100 |
10 |
| 0 |
Hyper Beam
|
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Special |
Normal |
150 |
90 |
5 |
| 0 |
Thunderbolt
|
A strong electric blast crashes down on the target. This may also leave the target with paralysis. |
Special |
Electric |
90 |
100 |
15 |
| 0 |
Thunder Wave
|
The user launches a weak jolt of electricity that paralyzes the target. |
Status |
Electric |
0 |
90 |
20 |
| 0 |
Toxic
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Status |
Poison |
0 |
90 |
10 |
| 0 |
Double Team
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Status |
Normal |
0 |
0 |
15 |
| 0 |
Self Destruct
|
The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Physical |
Normal |
200 |
100 |
5 |
| 0 |
Swift
|
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
Special |
Normal |
60 |
0 |
20 |
| 0 |
Explosion
|
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Physical |
Normal |
250 |
100 |
5 |
| 0 |
Rest
|
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Status |
Psychic |
0 |
0 |
10 |
| 0 |
Rock Slide
|
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Physical |
Rock |
75 |
90 |
10 |
| 0 |
Substitute
|
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
Reversal
|
An all-out attack that becomes more powerful the less HP the user has. |
Physical |
Fighting |
0 |
100 |
15 |
| 0 |
Protect
|
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
Sandstorm
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
Status |
Rock |
0 |
0 |
10 |
| 0 |
Endure
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
Swagger
|
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Status |
Normal |
0 |
85 |
15 |
| 0 |
Steel Wing
|
The target is hit with wings of steel. This may also raise the user’s Defense stat. |
Physical |
Steel |
70 |
90 |
25 |
| 0 |
Sleep Talk
|
While it is asleep, the user randomly uses one of the moves it knows. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
Return
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
| 0 |
Frustration
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
| 0 |
Hidden Power
|
A unique attack that varies in type depending on the Pokémon using it. |
Special |
Normal |
60 |
100 |
15 |
| 0 |
Rain Dance
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Status |
Water |
0 |
0 |
5 |
| 0 |
Sunny Day
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Status |
Fire |
0 |
0 |
5 |
| 0 |
Shadow Ball
|
The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. |
Special |
Ghost |
80 |
100 |
15 |
| 0 |
Hail
|
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
Status |
Ice |
0 |
0 |
10 |
| 0 |
Facade
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Physical |
Normal |
70 |
100 |
20 |
| 0 |
Dragon Claw
|
The user slashes the target with huge, sharp claws. |
Physical |
Dragon |
80 |
100 |
15 |
| 0 |
U Turn
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Physical |
Bug |
70 |
100 |
20 |
| 0 |
Payback
|
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
Physical |
Dark |
50 |
100 |
10 |
| 0 |
Giga Impact
|
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Physical |
Normal |
150 |
90 |
5 |
| 0 |
Shadow Claw
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Physical |
Ghost |
70 |
100 |
15 |
| 0 |
Flash Cannon
|
The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat. |
Special |
Steel |
80 |
100 |
10 |
| 0 |
Flame Charge
|
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat. |
Physical |
Fire |
50 |
100 |
20 |
| 0 |
Round
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Special |
Normal |
60 |
100 |
15 |
| 0 |
Work Up
|
The user is roused, and its Attack and Sp. Atk stats increase. |
Status |
Normal |
0 |
0 |
30 |
| 0 |
Snarl
|
The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. |
Special |
Dark |
55 |
95 |
15 |
| 0 |
Confide
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Status |
Normal |
0 |
0 |
20 |
| 0 |
Psychic Fangs
|
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
Physical |
Psychic |
85 |
100 |
10 |