0 |
Cut
|
The target is cut with a scythe or claw. This can also be used to cut down thin trees. |
Physical |
Normal |
50 |
95 |
30 |
0 |
Fly
|
The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. |
Physical |
Flying |
90 |
95 |
15 |
0 |
Take Down
|
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Physical |
Normal |
90 |
85 |
20 |
0 |
Roar
|
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Status |
Normal |
0 |
0 |
20 |
0 |
Hyper Beam
|
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Special |
Normal |
150 |
90 |
5 |
0 |
Strength
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
Physical |
Normal |
80 |
100 |
15 |
0 |
Earthquake
|
The user sets off an earthquake that strikes every Pokémon around it. |
Physical |
Ground |
100 |
100 |
10 |
0 |
Toxic
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Status |
Poison |
0 |
90 |
10 |
0 |
Double Team
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Status |
Normal |
0 |
0 |
15 |
0 |
Flash
|
The user flashes a bright light that cuts the target’s accuracy. |
Status |
Normal |
0 |
100 |
20 |
0 |
Rest
|
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Status |
Psychic |
0 |
0 |
10 |
0 |
Protect
|
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
0 |
Giga Drain
|
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Special |
Grass |
75 |
100 |
10 |
0 |
Steel Wing
|
The target is hit with wings of steel. This may also raise the user’s Defense stat. |
Physical |
Steel |
70 |
90 |
25 |
0 |
Attract
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Status |
Normal |
0 |
100 |
15 |
0 |
Return
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
0 |
Frustration
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
0 |
Safeguard
|
The user creates a protective field that prevents status conditions for five turns. |
Status |
Normal |
0 |
0 |
25 |
0 |
Hidden Power
|
A unique attack that varies in type depending on the Pokémon using it. |
Special |
Normal |
60 |
100 |
15 |
0 |
Rain Dance
|
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Status |
Water |
0 |
0 |
5 |
0 |
Sunny Day
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Status |
Fire |
0 |
0 |
5 |
0 |
Rock Smash
|
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
Physical |
Fighting |
40 |
100 |
15 |
0 |
Facade
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Physical |
Normal |
70 |
100 |
20 |
0 |
Helping Hand
|
The user assists an ally by boosting the power of that ally’s attack. |
Status |
Normal |
0 |
0 |
20 |
0 |
Secret Power
|
The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |
Physical |
Normal |
70 |
100 |
20 |
0 |
Silver Wind
|
The target is attacked with powdery scales blown by wind. This may also raise all the user’s stats. |
Special |
Bug |
60 |
100 |
5 |
0 |
Bullet Seed
|
The user forcefully shoots seeds at the target two to five times in a row. |
Physical |
Grass |
25 |
100 |
30 |
0 |
Aerial Ace
|
The user confounds the target with speed, then slashes. This attack never misses. |
Physical |
Flying |
60 |
0 |
20 |
0 |
Roost
|
The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
Status |
Flying |
0 |
0 |
10 |
0 |
U Turn
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Physical |
Bug |
70 |
100 |
20 |
0 |
Energy Ball
|
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. |
Special |
Grass |
90 |
100 |
10 |
0 |
Giga Impact
|
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Physical |
Normal |
150 |
90 |
5 |
0 |
Zen Headbutt
|
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Physical |
Psychic |
80 |
90 |
15 |
0 |
Defog
|
A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. |
Status |
Flying |
0 |
0 |
15 |
0 |
Captivate
|
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
Status |
Normal |
0 |
100 |
20 |
0 |
Grass Knot
|
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
Special |
Grass |
0 |
100 |
20 |
0 |
Round
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Special |
Normal |
60 |
100 |
15 |
0 |
Bulldoze
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
Physical |
Ground |
60 |
100 |
20 |
0 |
Dragon Tail
|
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
Physical |
Dragon |
60 |
90 |
10 |
0 |
Hurricane
|
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. |
Special |
Flying |
110 |
70 |
10 |
0 |
Grassy Terrain
|
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
Status |
Grass |
0 |
0 |
10 |
0 |
Confide
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Status |
Normal |
0 |
0 |
20 |
0 |
Brutal Swing
|
The user swings its body around violently to inflict damage on everything in its vicinity. |
Physical |
Dark |
60 |
100 |
20 |
0 |
Body Press
|
The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. |
Physical |
Fighting |
80 |
100 |
10 |
0 |
Tera Blast
|
|
Special |
Normal |
80 |
100 |
10 |
0 |
Trailblaze
|
|
Physical |
Grass |
50 |
100 |
20 |