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Basculin BLUE STRIPED Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Basculin, a Water type creature first seen in Generation 5. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0550 |
Type | water |
Species | Hostile Pokémon |
Height | 1.0 m (3'36") |
Weight | 18.0 kg (39.7 lbs) |
Abilities | Rock head,Adaptability,Mold breaker |
Color | Green |
Introduced in | Generation 5 |
Egg Group | water2 |
Base Stats
Hp | 70 | 16% | |
Attack | 92 | 20% | |
Defense | 65 | 15% | |
Sp. Atk | 80 | 18% | |
Sp. Def | 55 | 12% | |
Speed | 98 | 22% | |
Total | 460 |
Type Effectiveness
Moves Learned by Level Up
Basculin BLUE STRIPED learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
7 | Headbutt | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | Physical | Normal | 70 | 100 | 15 |
1 | Tackle | A physical attack in which the user charges and slams into the target with its whole body. | Physical | Normal | 40 | 100 | 35 |
20 | Take Down | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | Physical | Normal | 90 | 85 | 20 |
56 | Thrash | The user rampages and attacks for two to three turns. The user then becomes confused. | Physical | Normal | 120 | 100 | 10 |
36 | Double Edge | A reckless, life-risking tackle. This also damages the user quite a lot. | Physical | Normal | 120 | 100 | 15 |
1 | Tail Whip | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Status | Normal | 0 | 100 | 30 |
10 | Bite | The target is bitten with viciously sharp fangs. This may also make the target flinch. | Physical | Dark | 60 | 100 | 25 |
1 | Water Gun | The target is blasted with a forceful shot of water. | Special | Water | 40 | 100 | 25 |
46 | Flail | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Physical | Normal | 0 | 100 | 15 |
41 | Scary Face | The user frightens the target with a scary face to harshly lower its Speed stat. | Status | Normal | 0 | 100 | 10 |
24 | Crunch | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | Physical | Dark | 80 | 100 | 15 |
4 | Uproar | The user attacks in an uproar for three turns. During that time, no one can fall asleep. | Special | Normal | 90 | 100 | 10 |
28 | Aqua Tail | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Physical | Water | 90 | 90 | 10 |
13 | Aqua Jet | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | Physical | Water | 40 | 100 | 20 |
46 | Head Smash | The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly. | Physical | Rock | 150 | 80 | 5 |
32 | Soak | The user shoots a torrent of water at the target and changes the target’s type to Water. | Status | Water | 0 | 100 | 20 |
16 | Chip Away | Looking for an opening, the user strikes consistently. The target’s stat changes don’t affect this attack’s damage. | Physical | Normal | 70 | 100 | 20 |
51 | Final Gambit | The user risks everything to attack its target. The user faints but does damage equal to its HP. | Special | Fighting | 0 | 100 | 5 |
44 | Wave Crash | Physical | Water | 120 | 100 | 10 |
Moves Learned through Breeding (Egg Moves)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Bubble Beam | A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | Special | Water | 65 | 100 | 20 |
0 | Agility | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Status | Psychic | 0 | 0 | 30 |
0 | Rage | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | Physical | Normal | 20 | 100 | 20 |
0 | Swift | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Special | Normal | 60 | 0 | 20 |
0 | Whirlpool | The user traps the target in a violent swirling whirlpool for four to five turns. | Special | Water | 35 | 85 | 15 |
0 | Revenge | An attack move that inflicts double the damage if the user has been hurt by the opponent in the same turn. | Physical | Fighting | 60 | 100 | 10 |
0 | Muddy Water | The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | Special | Water | 90 | 85 | 10 |
0 | Mud Shot | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | Special | Ground | 55 | 95 | 15 |
0 | Brine | If the target’s HP is half or less, this attack will hit with double the power. | Special | Water | 65 | 100 | 10 |
Basculin BLUE STRIPED Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Cut | The target is cut with a scythe or claw. This can also be used to cut down thin trees. | Physical | Normal | 50 | 95 | 30 |
0 | Hydro Pump | The target is blasted by a huge volume of water launched under great pressure. | Special | Water | 110 | 80 | 5 |
0 | Surf | The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. | Special | Water | 90 | 100 | 15 |
0 | Ice Beam | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | Special | Ice | 90 | 100 | 10 |
0 | Blizzard | A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | Special | Ice | 110 | 70 | 5 |
0 | Hyper Beam | The target is attacked with a powerful beam. The user can’t move on the next turn. | Special | Normal | 150 | 90 | 5 |
0 | Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Status | Poison | 0 | 90 | 10 |
0 | Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Status | Normal | 0 | 0 | 15 |
0 | Waterfall | The user charges at the target and may make it flinch. This can also be used to climb a waterfall. | Physical | Water | 80 | 100 | 15 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Reversal | An all-out attack that becomes more powerful the less HP the user has. | Physical | Fighting | 0 | 100 | 15 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Swagger | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Status | Normal | 0 | 85 | 15 |
0 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Status | Normal | 0 | 100 | 15 |
0 | Return | A full-power attack that grows more powerful the more the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Hidden Power | A unique attack that varies in type depending on the Pokémon using it. | Special | Normal | 60 | 100 | 15 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Hail | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | Status | Ice | 0 | 0 | 10 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns. | Status | Dark | 0 | 100 | 20 |
0 | Secret Power | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | Physical | Normal | 70 | 100 | 20 |
0 | Dive | Diving on the first turn, the user floats up and attacks on the next turn. | Physical | Water | 80 | 100 | 10 |
0 | Water Pulse | The user attacks the target with a pulsing blast of water. This may also confuse the target. | Special | Water | 60 | 100 | 20 |
0 | Assurance | If the target has already taken some damage in the same turn, this attack’s power is doubled. | Physical | Dark | 60 | 100 | 10 |
0 | Giga Impact | The user charges at the target using every bit of its power. The user can’t move on the next turn. | Physical | Normal | 150 | 90 | 5 |
0 | Ice Fang | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | Physical | Ice | 65 | 95 | 15 |
0 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Special | Normal | 60 | 100 | 15 |
0 | Scald | The user shoots boiling hot water at its target. This may also leave the target with a burn. | Special | Water | 80 | 100 | 15 |
0 | Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Status | Normal | 0 | 0 | 20 |
0 | Psychic Fangs | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | Physical | Psychic | 85 | 100 | 10 |
0 | Tera Blast | Special | Normal | 80 | 100 | 10 | |
0 | Snowscape | Status | Ice | 0 | 0 | 10 | |
0 | Chilling Water | Special | Water | 50 | 100 | 20 |