0 |
Swords Dance
|
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Status |
Normal |
0 |
0 |
20 |
0 |
Hyper Beam
|
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Special |
Normal |
150 |
90 |
5 |
0 |
Strength
|
The target is slugged with a punch thrown at maximum power. This can also be used to move heavy boulders. |
Physical |
Normal |
80 |
100 |
15 |
0 |
Solar Beam
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
Special |
Grass |
120 |
100 |
10 |
0 |
Earthquake
|
The user sets off an earthquake that strikes every Pokémon around it. |
Physical |
Ground |
100 |
100 |
10 |
0 |
Dig
|
The user burrows, then attacks on the next turn. It can also be used to exit dungeons. |
Physical |
Ground |
80 |
100 |
10 |
0 |
Toxic
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Status |
Poison |
0 |
90 |
10 |
0 |
Double Team
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Status |
Normal |
0 |
0 |
15 |
0 |
Flash
|
The user flashes a bright light that cuts the target’s accuracy. |
Status |
Normal |
0 |
100 |
20 |
0 |
Rest
|
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Status |
Psychic |
0 |
0 |
10 |
0 |
Protect
|
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
0 |
Sludge Bomb
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
Special |
Poison |
90 |
100 |
10 |
0 |
Sandstorm
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
Status |
Rock |
0 |
0 |
10 |
0 |
Giga Drain
|
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Special |
Grass |
75 |
100 |
10 |
0 |
Attract
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Status |
Normal |
0 |
100 |
15 |
0 |
Return
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
0 |
Frustration
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
0 |
Hidden Power
|
A unique attack that varies in type depending on the Pokémon using it. |
Special |
Normal |
60 |
100 |
15 |
0 |
Sunny Day
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Status |
Fire |
0 |
0 |
5 |
0 |
Rock Smash
|
The user attacks with a punch. This may also lower the target’s Defense stat. This move can also shatter rocks in the field. |
Physical |
Fighting |
40 |
100 |
15 |
0 |
Facade
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Physical |
Normal |
70 |
100 |
20 |
0 |
Secret Power
|
The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. |
Physical |
Normal |
70 |
100 |
20 |
0 |
Rock Tomb
|
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Physical |
Rock |
60 |
95 |
15 |
0 |
Bullet Seed
|
The user forcefully shoots seeds at the target two to five times in a row. |
Physical |
Grass |
25 |
100 |
30 |
0 |
Mud Shot
|
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
Special |
Ground |
55 |
95 |
15 |
0 |
Rock Blast
|
The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
Physical |
Rock |
25 |
90 |
10 |
0 |
Natural Gift
|
The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. |
Physical |
Normal |
0 |
100 |
15 |
0 |
Rock Polish
|
The user polishes its body to reduce drag. This can sharply raise the Speed stat. |
Status |
Rock |
0 |
0 |
20 |
0 |
Giga Impact
|
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Physical |
Normal |
150 |
90 |
5 |
0 |
Power Whip
|
The user violently whirls its vines or tentacles to harshly lash the target. |
Physical |
Grass |
120 |
85 |
10 |
0 |
Stone Edge
|
The user stabs the target with sharpened stones from below. Critical hits land more easily. |
Physical |
Rock |
100 |
80 |
5 |
0 |
Captivate
|
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
Status |
Normal |
0 |
100 |
20 |
0 |
Stealth Rock
|
The user lays a trap of levitating stones around the opposing team. The trap hurts opposing Pokémon that switch into battle. |
Status |
Rock |
0 |
0 |
20 |
0 |
Grass Knot
|
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
Special |
Grass |
0 |
100 |
20 |
0 |
Smack Down
|
The user throws a stone or similar projectile to attack an opponent. A flying Pokémon will fall to the ground when it’s hit. |
Physical |
Rock |
50 |
100 |
15 |
0 |
Sludge Wave
|
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
Special |
Poison |
95 |
100 |
10 |
0 |
Round
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Special |
Normal |
60 |
100 |
15 |
0 |
Bulldoze
|
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. |
Physical |
Ground |
60 |
100 |
20 |
0 |
Grassy Terrain
|
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
Status |
Grass |
0 |
0 |
10 |
0 |
Confide
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Status |
Normal |
0 |
0 |
20 |
0 |
Infestation
|
The target is infested and attacked for four to five turns. The target can’t flee during this time. |
Special |
Bug |
20 |
100 |
20 |