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Cyclizar Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Cyclizar, a Dragon/Normal type creature first seen in Generation 9. This creature has lived in many households in the Paldea region since ancient times. It has a mild disposition,, and also, people riding Cyclizar are a very common sight. It appears Cyclizar don't mind being ridden because the warmth of a rider helps stave off the cold. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers.
National No. | #0967 |
Type | dragon normal |
Species | Mount Pokémon |
Height | 1.6 m (5'24") |
Weight | 63.0 kg (138.9 lbs) |
Abilities | Shed skin,Regenerator |
Color | Green |
Introduced in | Generation 9 |
Egg Group | ground |
Base Stats
Hp | 70 | 14% | |
Attack | 95 | 19% | |
Defense | 65 | 13% | |
Sp. Atk | 85 | 17% | |
Sp. Def | 65 | 13% | |
Speed | 121 | 25% | |
Total | 501 |
Cyclizar does not evolve.
Type Effectiveness
Moves Learned by Level Up
Cyclizar learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
1 | Tackle | A physical attack in which the user charges and slams into the target with its whole body. | Physical | Normal | 40 | 100 | 35 |
51 | Double Edge | A reckless, life-risking tackle. This also damages the user quite a lot. | Physical | Normal | 120 | 100 | 15 |
23 | Bite | The target is bitten with viciously sharp fangs. This may also make the target flinch. | Physical | Dark | 60 | 100 | 25 |
1 | Growl | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Status | Normal | 0 | 100 | 40 |
18 | Quick Attack | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | Physical | Normal | 40 | 100 | 30 |
7 | Rapid Spin | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Physical | Normal | 50 | 100 | 40 |
11 | Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns. | Status | Dark | 0 | 100 | 20 |
36 | Dragon Claw | The user slashes the target with huge, sharp claws. | Physical | Dragon | 80 | 100 | 15 |
27 | U Turn | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Physical | Bug | 70 | 100 | 20 |
45 | Dragon Pulse | The target is attacked with a shock wave generated by the user’s gaping mouth. | Special | Dragon | 85 | 100 | 10 |
57 | Dragon Rush | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. | Physical | Dragon | 100 | 75 | 10 |
40 | Shift Gear | The user rotates its gears, raising its Attack and sharply raising its Speed. | Status | Steel | 0 | 0 | 10 |
14 | Breaking Swipe | The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. | Physical | Dragon | 60 | 100 | 15 |
31 | Shed Tail | Status | Normal | 0 | 0 | 10 |
Moves Learned through Breeding (Egg Moves)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Iron Tail | The target is slammed with a steel-hard tail. This may also lower the target’s Defense stat. | Physical | Steel | 100 | 75 | 15 |
0 | Knock Off | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | Physical | Dark | 65 | 100 | 20 |
0 | Aqua Tail | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | Physical | Water | 90 | 90 | 10 |
0 | Power Whip | The user violently whirls its vines or tentacles to harshly lash the target. | Physical | Grass | 120 | 85 | 10 |
Cyclizar Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Body Slam | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | Physical | Normal | 85 | 100 | 15 |
0 | Take Down | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | Physical | Normal | 90 | 85 | 20 |
0 | Hyper Beam | The target is attacked with a powerful beam. The user can’t move on the next turn. | Special | Normal | 150 | 90 | 5 |
0 | Thunderbolt | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | Special | Electric | 90 | 100 | 15 |
0 | Agility | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Status | Psychic | 0 | 0 | 30 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Thief | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | Physical | Dark | 60 | 100 | 25 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Mud Slap | The user hurls mud in the target’s face to inflict damage and lower its accuracy. | Special | Ground | 20 | 100 | 10 |
0 | Outrage | The user rampages and attacks for two to three turns. The user then becomes confused. | Physical | Dragon | 120 | 100 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows. | Status | Normal | 0 | 0 | 10 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves. | Status | Fire | 0 | 0 | 5 |
0 | Crunch | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | Physical | Dark | 80 | 100 | 15 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Hyper Voice | The user lets loose a horribly echoing shout with the power to inflict damage. | Special | Normal | 90 | 100 | 10 |
0 | Overheat | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | Special | Fire | 130 | 90 | 5 |
0 | Aerial Ace | The user confounds the target with speed, then slashes. This attack never misses. | Physical | Flying | 60 | 0 | 20 |
0 | Mud Shot | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | Special | Ground | 55 | 95 | 15 |
0 | Giga Impact | The user charges at the target using every bit of its power. The user can’t move on the next turn. | Physical | Normal | 150 | 90 | 5 |
0 | Thunder Fang | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | Physical | Electric | 65 | 95 | 15 |
0 | Fire Fang | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | Physical | Fire | 65 | 95 | 15 |
0 | Draco Meteor | Comets are summoned down from the sky onto the target. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | Special | Dragon | 130 | 90 | 5 |
0 | Iron Head | The user slams the target with its steel-hard head. This may also make the target flinch. | Physical | Steel | 80 | 100 | 15 |
0 | Acrobatics | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Physical | Flying | 55 | 100 | 15 |
0 | Dragon Tail | The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Physical | Dragon | 60 | 90 | 10 |
0 | Wild Charge | The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | Physical | Electric | 90 | 100 | 15 |
0 | Tera Blast | Special | Normal | 80 | 100 | 10 | |
0 | Ice Spinner | Physical | Ice | 80 | 100 | 15 | |
0 | Trailblaze | Physical | Grass | 50 | 100 | 20 |