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Revavroom Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Revavroom, a Steel/Poison type creature first seen in Generation 9. Evolution of Varoom. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0966 |
Type | steel poison |
Species | Multi-Cyl Pokémon |
Height | 1.8 m (5'108") |
Weight | 120.0 kg (264.6 lbs) |
Abilities | Overcoat,Filter |
Color | Gray |
Introduced in | Generation 9 |
Egg Group | mineral |
Base Stats
Hp | 80 | 16% | |
Attack | 119 | 24% | |
Defense | 90 | 18% | |
Sp. Atk | 54 | 11% | |
Sp. Def | 67 | 14% | |
Speed | 90 | 18% | |
Total | 500 |
Type Effectiveness
Moves Learned by Level Up
Revavroom learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
21 | Headbutt | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | Physical | Normal | 70 | 100 | 15 |
25 | Screech | An earsplitting screech harshly lowers the target’s Defense stat. | Status | Normal | 0 | 85 | 40 |
1 | Lick | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | Physical | Ghost | 30 | 100 | 30 |
4 | Smog | The target is attacked with a discharge of filthy gases. This may also poison the target. | Special | Poison | 30 | 70 | 20 |
13 | Sludge | Unsanitary sludge is hurled at the target. This may also poison the target. | Special | Poison | 65 | 100 | 20 |
1 | Poison Gas | A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit. | Status | Poison | 0 | 90 | 40 |
32 | Swagger | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Status | Normal | 0 | 85 | 15 |
46 | Uproar | The user attacks in an uproar for three turns. During that time, no one can fall asleep. | Special | Normal | 90 | 100 | 10 |
7 | Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns. | Status | Dark | 0 | 100 | 20 |
17 | Gyro Ball | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | Physical | Steel | 0 | 100 | 5 |
10 | Assurance | If the target has already taken some damage in the same turn, this attack’s power is doubled. | Physical | Dark | 60 | 100 | 10 |
1 | Magnet Rise | The user levitates using electrically generated magnetism for five turns. | Status | Electric | 0 | 0 | 10 |
36 | Poison Jab | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | Physical | Poison | 80 | 100 | 20 |
58 | Gunk Shot | The user shoots filthy garbage at the target to attack. This may also poison the target. | Physical | Poison | 120 | 80 | 5 |
28 | Iron Head | The user slams the target with its steel-hard head. This may also make the target flinch. | Physical | Steel | 80 | 100 | 15 |
0 | Shift Gear | The user rotates its gears, raising its Attack and sharply raising its Speed. | Status | Steel | 0 | 0 | 10 |
52 | Spin Out | Physical | Steel | 100 | 100 | 5 |
Revavroom Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Body Slam | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | Physical | Normal | 85 | 100 | 15 |
0 | Take Down | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | Physical | Normal | 90 | 85 | 20 |
0 | Hyper Beam | The target is attacked with a powerful beam. The user can’t move on the next turn. | Special | Normal | 150 | 90 | 5 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Thief | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | Physical | Dark | 60 | 100 | 25 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Scary Face | The user frightens the target with a scary face to harshly lower its Speed stat. | Status | Normal | 0 | 100 | 10 |
0 | Sludge Bomb | Unsanitary sludge is hurled at the target. This may also poison the target. | Special | Poison | 90 | 100 | 10 |
0 | Sandstorm | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Status | Rock | 0 | 0 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows. | Status | Normal | 0 | 0 | 10 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves. | Status | Fire | 0 | 0 | 5 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Overheat | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | Special | Fire | 130 | 90 | 5 |
0 | Iron Defense | The user hardens its body’s surface like iron, sharply raising its Defense stat. | Status | Steel | 0 | 0 | 15 |
0 | Toxic Spikes | The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle. | Status | Poison | 0 | 0 | 20 |
0 | Giga Impact | The user charges at the target using every bit of its power. The user can’t move on the next turn. | Physical | Normal | 150 | 90 | 5 |
0 | Zen Headbutt | The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | Physical | Psychic | 80 | 90 | 15 |
0 | Flash Cannon | The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat. | Special | Steel | 80 | 100 | 10 |
0 | Venoshock | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | Special | Poison | 65 | 100 | 10 |
0 | Heavy Slam | The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move’s power. | Physical | Steel | 0 | 100 | 10 |
0 | Acid Spray | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | Special | Poison | 40 | 100 | 20 |
0 | Bulldoze | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | Physical | Ground | 60 | 100 | 20 |
0 | Steel Beam | The user fires a beam of steel that it collected from its entire body. This also damages the user. | Special | Steel | 140 | 95 | 5 |
0 | Tera Blast | Special | Normal | 80 | 100 | 10 |