0 |
Swords Dance
|
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Status |
Normal |
0 |
0 |
20 |
0 |
Headbutt
|
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. |
Physical |
Normal |
70 |
100 |
15 |
0 |
Body Slam
|
The user drops onto the target with its full body weight. This may also leave the target with paralysis. |
Physical |
Normal |
85 |
100 |
15 |
0 |
Take Down
|
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Physical |
Normal |
90 |
85 |
20 |
0 |
Hyper Beam
|
The target is attacked with a powerful beam. The user can’t move on the next turn. |
Special |
Normal |
150 |
90 |
5 |
0 |
Toxic
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Status |
Poison |
0 |
90 |
10 |
0 |
Double Team
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Status |
Normal |
0 |
0 |
15 |
0 |
Rest
|
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Status |
Psychic |
0 |
0 |
10 |
0 |
Rock Slide
|
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. |
Physical |
Rock |
75 |
90 |
10 |
0 |
Substitute
|
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Status |
Normal |
0 |
0 |
10 |
0 |
Thief
|
The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. |
Physical |
Dark |
60 |
100 |
25 |
0 |
Reversal
|
An all-out attack that becomes more powerful the less HP the user has. |
Physical |
Fighting |
0 |
100 |
15 |
0 |
Protect
|
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
0 |
Scary Face
|
The user frightens the target with a scary face to harshly lower its Speed stat. |
Status |
Normal |
0 |
100 |
10 |
0 |
Sludge Bomb
|
Unsanitary sludge is hurled at the target. This may also poison the target. |
Special |
Poison |
90 |
100 |
10 |
0 |
Sandstorm
|
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
Status |
Rock |
0 |
0 |
10 |
0 |
Endure
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
0 |
Charm
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
Status |
Fairy |
0 |
100 |
20 |
0 |
Swagger
|
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Status |
Normal |
0 |
85 |
15 |
0 |
Attract
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Status |
Normal |
0 |
100 |
15 |
0 |
Sleep Talk
|
While it is asleep, the user randomly uses one of the moves it knows. |
Status |
Normal |
0 |
0 |
10 |
0 |
Return
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
0 |
Frustration
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
0 |
Hidden Power
|
A unique attack that varies in type depending on the Pokémon using it. |
Special |
Normal |
60 |
100 |
15 |
0 |
Sunny Day
|
The user intensifies the sun for five turns, powering up Fire-type moves. |
Status |
Fire |
0 |
0 |
5 |
0 |
Beat Up
|
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
Physical |
Dark |
0 |
100 |
10 |
0 |
Uproar
|
The user attacks in an uproar for three turns. During that time, no one can fall asleep. |
Special |
Normal |
90 |
100 |
10 |
0 |
Facade
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Physical |
Normal |
70 |
100 |
20 |
0 |
Helping Hand
|
The user assists an ally by boosting the power of that ally’s attack. |
Status |
Normal |
0 |
0 |
20 |
0 |
Rock Tomb
|
Boulders are hurled at the target. This also lowers the target’s Speed stat by preventing its movement. |
Physical |
Rock |
60 |
95 |
15 |
0 |
Aerial Ace
|
The user confounds the target with speed, then slashes. This attack never misses. |
Physical |
Flying |
60 |
0 |
20 |
0 |
Mud Shot
|
The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. |
Special |
Ground |
55 |
95 |
15 |
0 |
Rock Blast
|
The user hurls hard rocks at the target. Two to five rocks are launched in a row. |
Physical |
Rock |
25 |
90 |
10 |
0 |
Assurance
|
If the target has already taken some damage in the same turn, this attack’s power is doubled. |
Physical |
Dark |
60 |
100 |
10 |
0 |
Giga Impact
|
The user charges at the target using every bit of its power. The user can’t move on the next turn. |
Physical |
Normal |
150 |
90 |
5 |
0 |
Shadow Claw
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Physical |
Ghost |
70 |
100 |
15 |
0 |
Flash Cannon
|
The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat. |
Special |
Steel |
80 |
100 |
10 |
0 |
Stone Edge
|
The user stabs the target with sharpened stones from below. Critical hits land more easily. |
Physical |
Rock |
100 |
80 |
5 |
0 |
Sludge Wave
|
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. |
Special |
Poison |
95 |
100 |
10 |
0 |
Foul Play
|
The user turns the target’s power against it. The higher the target’s Attack stat, the greater the move’s power. |
Physical |
Dark |
95 |
100 |
15 |
0 |
Round
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Special |
Normal |
60 |
100 |
15 |
0 |
Echoed Voice
|
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
Special |
Normal |
40 |
100 |
15 |
0 |
Ally Switch
|
The user teleports using a strange power and switches places with one of its allies. |
Status |
Psychic |
0 |
0 |
15 |
0 |
Work Up
|
The user is roused, and its Attack and Sp. Atk stats increase. |
Status |
Normal |
0 |
0 |
30 |
0 |
Confide
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Status |
Normal |
0 |
0 |
20 |
0 |
High Horsepower
|
The user fiercely attacks the target using its entire body. |
Physical |
Ground |
95 |
95 |
10 |
0 |
Tera Blast
|
|
Special |
Normal |
80 |
100 |
10 |