0 |
Thunder Punch
|
The target is punched with an electrified fist. This may also leave the target with paralysis. |
Physical |
Electric |
75 |
100 |
15 |
0 |
Take Down
|
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Physical |
Normal |
90 |
85 |
20 |
0 |
Low Kick
|
A powerful low kick that makes the target fall over. The heavier the target, the greater the move’s power. |
Physical |
Fighting |
0 |
100 |
20 |
0 |
Solar Beam
|
A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. |
Special |
Grass |
120 |
100 |
10 |
0 |
Agility
|
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Status |
Psychic |
0 |
0 |
30 |
0 |
Swift
|
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. |
Special |
Normal |
60 |
0 |
20 |
0 |
Rest
|
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Status |
Psychic |
0 |
0 |
10 |
0 |
Substitute
|
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Status |
Normal |
0 |
0 |
10 |
0 |
Protect
|
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
0 |
Mud Slap
|
The user hurls mud in the target’s face to inflict damage and lower its accuracy. |
Special |
Ground |
20 |
100 |
10 |
0 |
Giga Drain
|
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. |
Special |
Grass |
75 |
100 |
10 |
0 |
Endure
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
0 |
Charm
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
Status |
Fairy |
0 |
100 |
20 |
0 |
Sleep Talk
|
While it is asleep, the user randomly uses one of the moves it knows. |
Status |
Normal |
0 |
0 |
10 |
0 |
Facade
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Physical |
Normal |
70 |
100 |
20 |
0 |
Taunt
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
Status |
Dark |
0 |
100 |
20 |
0 |
Helping Hand
|
The user assists an ally by boosting the power of that ally’s attack. |
Status |
Normal |
0 |
0 |
20 |
0 |
Fake Tears
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
Status |
Dark |
0 |
100 |
20 |
0 |
Bullet Seed
|
The user forcefully shoots seeds at the target two to five times in a row. |
Physical |
Grass |
25 |
100 |
30 |
0 |
Aerial Ace
|
The user confounds the target with speed, then slashes. This attack never misses. |
Physical |
Flying |
60 |
0 |
20 |
0 |
Fling
|
The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
Physical |
Dark |
0 |
100 |
10 |
0 |
Nasty Plot
|
The user stimulates its brain by thinking bad thoughts. This sharply raises the user’s Sp. Atk. |
Status |
Dark |
0 |
0 |
20 |
0 |
Shadow Claw
|
The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Physical |
Ghost |
70 |
100 |
15 |
0 |
Grass Knot
|
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
Special |
Grass |
0 |
100 |
20 |
0 |
Low Sweep
|
The user makes a swift attack on the target’s legs, which lowers the target’s Speed stat. |
Physical |
Fighting |
65 |
100 |
20 |
0 |
Acrobatics
|
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
Physical |
Flying |
55 |
100 |
15 |
0 |
Grass Pledge
|
A column of grass hits the target. When used with its water equivalent, its damage increases and a vast swamp appears. |
Special |
Grass |
80 |
100 |
10 |
0 |
Disarming Voice
|
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
Special |
Fairy |
40 |
0 |
15 |
0 |
Grassy Terrain
|
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
Status |
Grass |
0 |
0 |
10 |
0 |
Tera Blast
|
|
Special |
Normal |
80 |
100 |
10 |
0 |
Trailblaze
|
|
Physical |
Grass |
50 |
100 |
20 |