| 0 |
Swords Dance
|
A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. |
Status |
Normal |
0 |
0 |
20 |
| 0 |
Take Down
|
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. |
Physical |
Normal |
90 |
85 |
20 |
| 0 |
Toxic
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Status |
Poison |
0 |
90 |
10 |
| 0 |
Double Team
|
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Status |
Normal |
0 |
0 |
15 |
| 0 |
Leech Life
|
The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. |
Physical |
Bug |
80 |
100 |
10 |
| 0 |
Rest
|
The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. |
Status |
Psychic |
0 |
0 |
10 |
| 0 |
Substitute
|
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
Protect
|
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
Endure
|
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
False Swipe
|
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
Physical |
Normal |
40 |
100 |
40 |
| 0 |
Swagger
|
The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. |
Status |
Normal |
0 |
85 |
15 |
| 0 |
Attract
|
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Status |
Normal |
0 |
100 |
15 |
| 0 |
Sleep Talk
|
While it is asleep, the user randomly uses one of the moves it knows. |
Status |
Normal |
0 |
0 |
10 |
| 0 |
Return
|
A full-power attack that grows more powerful the more the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
| 0 |
Frustration
|
A full-power attack that grows more powerful the less the user likes its Trainer. |
Physical |
Normal |
0 |
100 |
20 |
| 0 |
Safeguard
|
The user creates a protective field that prevents status conditions for five turns. |
Status |
Normal |
0 |
0 |
25 |
| 0 |
Hidden Power
|
A unique attack that varies in type depending on the Pokémon using it. |
Special |
Normal |
60 |
100 |
15 |
| 0 |
Facade
|
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Physical |
Normal |
70 |
100 |
20 |
| 0 |
Nature Power
|
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. |
Status |
Normal |
0 |
0 |
20 |
| 0 |
Bullet Seed
|
The user forcefully shoots seeds at the target two to five times in a row. |
Physical |
Grass |
25 |
100 |
30 |
| 0 |
Magical Leaf
|
The user scatters curious leaves that chase the target. This attack never misses. |
Special |
Grass |
60 |
0 |
20 |
| 0 |
Payback
|
The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. |
Physical |
Dark |
50 |
100 |
10 |
| 0 |
Fling
|
The user flings its held item at the target to attack. This move’s power and effects depend on the item. |
Physical |
Dark |
0 |
100 |
10 |
| 0 |
Poison Jab
|
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. |
Physical |
Poison |
80 |
100 |
20 |
| 0 |
X Scissor
|
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. |
Physical |
Bug |
80 |
100 |
15 |
| 0 |
Energy Ball
|
The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. |
Special |
Grass |
90 |
100 |
10 |
| 0 |
Grass Knot
|
The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. |
Special |
Grass |
0 |
100 |
20 |
| 0 |
Round
|
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Special |
Normal |
60 |
100 |
15 |
| 0 |
Grassy Terrain
|
The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
Status |
Grass |
0 |
0 |
10 |
| 0 |
Confide
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
Status |
Normal |
0 |
0 |
20 |
| 0 |
Tera Blast
|
|
Special |
Normal |
80 |
100 |
10 |
| 0 |
Trailblaze
|
|
Physical |
Grass |
50 |
100 |
20 |