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Swablu Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Swablu, a Normal/Flying type creature first seen in Generation 3. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0333 |
Type | normal |
Species | Cotton Bird Pokémon |
Height | 0.4 m (1'36") |
Weight | 1.2 kg (2.6 lbs) |
Abilities | Natural cure,Cloud nine |
Color | Blue |
Introduced in | Generation 3 |
Egg Group | flying, dragon |
Base Stats
Hp | 45 | 15% | |
Attack | 40 | 13% | |
Defense | 60 | 20% | |
Sp. Atk | 40 | 13% | |
Sp. Def | 75 | 25% | |
Speed | 50 | 17% | |
Total | 310 |
Type Effectiveness
Moves Learned by Level Up
Swablu learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
18 | Fury Attack | The target is jabbed repeatedly with a horn or beak two to five times in a row. | Physical | Normal | 15 | 85 | 20 |
31 | Take Down | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | Physical | Normal | 90 | 85 | 20 |
1 | Growl | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Status | Normal | 0 | 100 | 40 |
11 | Sing | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. | Status | Normal | 0 | 55 | 15 |
28 | Mist | The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | Status | Ice | 0 | 0 | 30 |
1 | Peck | The target is jabbed with a sharply pointed beak or horn. | Physical | Flying | 35 | 100 | 35 |
38 | Mirror Move | The user counters the target by mimicking the target’s last move. | Status | Flying | 0 | 0 | 20 |
48 | Perish Song | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. | Status | Normal | 0 | 0 | 5 |
21 | Safeguard | The user creates a protective field that prevents status conditions for five turns. | Status | Normal | 0 | 0 | 25 |
20 | Dragon Breath | The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | Special | Dragon | 60 | 100 | 20 |
41 | Refresh | The user rests to cure itself of a poisoning, burn, or paralysis. | Status | Normal | 0 | 0 | 20 |
8 | Astonish | The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | Physical | Ghost | 30 | 100 | 15 |
32 | Natural Gift | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | Physical | Normal | 0 | 100 | 15 |
45 | Dragon Pulse | The target is attacked with a shock wave generated by the user’s gaping mouth. | Special | Dragon | 85 | 100 | 10 |
40 | Cotton Guard | The user protects itself by wrapping its body in soft cotton, which drastically raises the user’s Defense stat. | Status | Grass | 0 | 0 | 10 |
11 | Disarming Voice | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Special | Fairy | 40 | 0 | 15 |
50 | Moonblast | Borrowing the power of the moon, the user attacks the target. This may also lower the target’s Sp. Atk stat. | Special | Fairy | 95 | 100 | 15 |
Moves Learned through Breeding (Egg Moves)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Agility | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Status | Psychic | 0 | 0 | 30 |
0 | Rage | As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | Physical | Normal | 20 | 100 | 20 |
0 | Haze | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Status | Ice | 0 | 0 | 30 |
0 | Pursuit | An attack move that inflicts double damage if used on a target that is switching out of battle. | Physical | Dark | 40 | 100 | 20 |
0 | Feather Dance | The user covers the target’s body with a mass of down that harshly lowers its Attack stat. | Status | Flying | 0 | 100 | 15 |
0 | Hyper Voice | The user lets loose a horribly echoing shout with the power to inflict damage. | Special | Normal | 90 | 100 | 10 |
0 | Power Swap | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Status | Psychic | 0 | 0 | 10 |
0 | Dragon Rush | The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. | Physical | Dragon | 100 | 75 | 10 |
0 | Play Rough | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | Physical | Fairy | 90 | 90 | 10 |
Swablu Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Fly | The user soars and then strikes its target on the next turn. This can also be used to fly to any familiar town. | Physical | Flying | 90 | 95 | 15 |
0 | Ice Beam | The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | Special | Ice | 90 | 100 | 10 |
0 | Solar Beam | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. | Special | Grass | 120 | 100 | 10 |
0 | Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Status | Poison | 0 | 90 | 10 |
0 | Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Status | Normal | 0 | 0 | 15 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Thief | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | Physical | Dark | 60 | 100 | 25 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | False Swipe | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | Physical | Normal | 40 | 100 | 40 |
0 | Steel Wing | The target is hit with wings of steel. This may also raise the user’s Defense stat. | Physical | Steel | 70 | 90 | 25 |
0 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Status | Normal | 0 | 100 | 15 |
0 | Return | A full-power attack that grows more powerful the more the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Hidden Power | A unique attack that varies in type depending on the Pokémon using it. | Special | Normal | 60 | 100 | 15 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves. | Status | Fire | 0 | 0 | 5 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Helping Hand | The user assists an ally by boosting the power of that ally’s attack. | Status | Normal | 0 | 0 | 20 |
0 | Secret Power | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | Physical | Normal | 70 | 100 | 20 |
0 | Aerial Ace | The user confounds the target with speed, then slashes. This attack never misses. | Physical | Flying | 60 | 0 | 20 |
0 | Roost | The user lands and rests its body. It restores the user’s HP by up to half of its max HP. | Status | Flying | 0 | 0 | 10 |
0 | Pluck | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | Physical | Flying | 60 | 100 | 20 |
0 | Brave Bird | The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | Physical | Flying | 120 | 100 | 15 |
0 | Captivate | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | Status | Normal | 0 | 100 | 20 |
0 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Special | Normal | 60 | 100 | 15 |
0 | Echoed Voice | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | Special | Normal | 40 | 100 | 15 |
0 | Acrobatics | The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | Physical | Flying | 55 | 100 | 15 |
0 | Hurricane | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. | Special | Flying | 110 | 70 | 10 |
0 | Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Status | Normal | 0 | 0 | 20 |
0 | Dazzling Gleam | The user damages opposing Pokémon by emitting a powerful flash. | Special | Fairy | 80 | 100 | 10 |
0 | Tera Blast | Special | Normal | 80 | 100 | 10 | |
0 | Trailblaze | Physical | Grass | 50 | 100 | 20 |