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Weezing GALAR Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Weezing, a Poison type creature first seen in Generation 1. Weezing has a Galarian Form, first seen in creature Sword/Shield. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0110 |
Type | poison fairy |
Species | Poison Gas Pokémon |
Height | 3.0 m (9'96") |
Weight | 16.0 kg (35.3 lbs) |
Abilities | Levitate,Neutralizing gas,Misty surge |
Color | Purple |
Introduced in | Generation 1 |
Egg Group | indeterminate |
Base Stats
Hp | 65 | 14% | |
Attack | 90 | 19% | |
Defense | 120 | 25% | |
Sp. Atk | 85 | 18% | |
Sp. Def | 70 | 15% | |
Speed | 60 | 13% | |
Total | 490 |
Type Effectiveness
Moves Learned by Level Up
Weezing GALAR learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
1 | Tackle | A physical attack in which the user charges and slams into the target with its whole body. | Physical | Normal | 40 | 100 | 35 |
38 | Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Status | Poison | 0 | 90 | 10 |
1 | Smokescreen | The user releases an obscuring cloud of smoke or ink. This lowers the target’s accuracy. | Status | Normal | 0 | 100 | 20 |
1 | Haze | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | Status | Ice | 0 | 0 | 30 |
28 | Self Destruct | The user attacks everything around it by causing an explosion. The user faints upon using this move. | Physical | Normal | 200 | 100 | 5 |
1 | Smog | The target is attacked with a discharge of filthy gases. This may also poison the target. | Special | Poison | 30 | 70 | 20 |
20 | Sludge | Unsanitary sludge is hurled at the target. This may also poison the target. | Special | Poison | 65 | 100 | 20 |
1 | Poison Gas | A cloud of poison gas is sprayed in the face of opposing Pokémon. This may also poison those hit. | Status | Poison | 0 | 90 | 40 |
50 | Explosion | The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. | Physical | Normal | 250 | 100 | 5 |
32 | Sludge Bomb | Unsanitary sludge is hurled at the target. This may also poison the target. | Special | Poison | 90 | 100 | 10 |
62 | Destiny Bond | When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints. | Status | Ghost | 0 | 0 | 5 |
1 | Heat Wave | The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn. | Special | Fire | 95 | 90 | 10 |
56 | Memento | The user faints when using this move. In return, this harshly lowers the target’s Attack and Sp. Atk stats. | Status | Dark | 0 | 100 | 10 |
24 | Aromatherapy | The user releases a soothing scent that heals all status conditions affecting the user’s party. | Status | Grass | 0 | 0 | 5 |
16 | Assurance | If the target has already taken some damage in the same turn, this attack’s power is doubled. | Physical | Dark | 60 | 100 | 10 |
1 | Defog | A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. | Status | Flying | 0 | 0 | 15 |
0 | Double Hit | The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row. | Physical | Normal | 35 | 90 | 10 |
12 | Clear Smog | The user attacks by throwing a clump of special mud. All stat changes are returned to normal. | Special | Poison | 50 | 0 | 15 |
44 | Belch | The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | Special | Poison | 120 | 90 | 10 |
68 | Misty Terrain | The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. | Status | Fairy | 0 | 0 | 10 |
1 | Fairy Wind | The user stirs up a fairy wind and strikes the target with it. | Special | Fairy | 40 | 100 | 30 |
1 | Aromatic Mist | The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | Status | Fairy | 0 | 0 | 20 |
1 | Strange Steam | The user attacks the target by emitting steam. This may also confuse the target. | Special | Fairy | 90 | 95 | 10 |
Weezing GALAR Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Flamethrower | The target is scorched with an intense blast of fire. This may also leave the target with a burn. | Special | Fire | 90 | 100 | 15 |
0 | Hyper Beam | The target is attacked with a powerful beam. The user can’t move on the next turn. | Special | Normal | 150 | 90 | 5 |
0 | Thunderbolt | A strong electric blast crashes down on the target. This may also leave the target with paralysis. | Special | Electric | 90 | 100 | 15 |
0 | Thunder | A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | Special | Electric | 110 | 70 | 10 |
0 | Screech | An earsplitting screech harshly lowers the target’s Defense stat. | Status | Normal | 0 | 85 | 40 |
0 | Fire Blast | The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | Special | Fire | 110 | 85 | 5 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Thief | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | Physical | Dark | 60 | 100 | 25 |
0 | Snore | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | Special | Normal | 50 | 100 | 15 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Status | Normal | 0 | 100 | 15 |
0 | Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows. | Status | Normal | 0 | 0 | 10 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves. | Status | Fire | 0 | 0 | 5 |
0 | Shadow Ball | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | Special | Ghost | 80 | 100 | 15 |
0 | Uproar | The user attacks in an uproar for three turns. During that time, no one can fall asleep. | Special | Normal | 90 | 100 | 10 |
0 | Will O Wisp | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Status | Fire | 0 | 85 | 15 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Taunt | The target is taunted into a rage that allows it to use only attack moves for three turns. | Status | Dark | 0 | 100 | 20 |
0 | Overheat | The user attacks the target at full power. The attack’s recoil harshly lowers the user’s Sp. Atk stat. | Special | Fire | 130 | 90 | 5 |
0 | Gyro Ball | The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. | Physical | Steel | 0 | 100 | 5 |
0 | Payback | The user stores power, then attacks. If the user moves after the target, this attack’s power will be doubled. | Physical | Dark | 50 | 100 | 10 |
0 | Toxic Spikes | The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle. | Status | Poison | 0 | 0 | 20 |
0 | Dark Pulse | The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | Special | Dark | 80 | 100 | 15 |
0 | Giga Impact | The user charges at the target using every bit of its power. The user can’t move on the next turn. | Physical | Normal | 150 | 90 | 5 |
0 | Wonder Room | The user creates a bizarre area in which Pokémon’s Defense and Sp. Def stats are swapped for five turns. | Status | Psychic | 0 | 0 | 10 |
0 | Venoshock | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | Special | Poison | 65 | 100 | 10 |
0 | Sludge Wave | The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit. | Special | Poison | 95 | 100 | 10 |
0 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Special | Normal | 60 | 100 | 15 |
0 | Play Rough | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | Physical | Fairy | 90 | 90 | 10 |
0 | Venom Drench | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Status | Poison | 0 | 100 | 20 |
0 | Dazzling Gleam | The user damages opposing Pokémon by emitting a powerful flash. | Special | Fairy | 80 | 100 | 10 |
0 | Brutal Swing | The user swings its body around violently to inflict damage on everything in its vicinity. | Physical | Dark | 60 | 100 | 20 |