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Final Chapter (True)
To unlock this simply awaken all the crystals through chapters 5-8. Once you head to the Holy Pillar, an event on Grandship will activate and reveal a shocking discovery, Airy has betrayed the Crystal Orthodoxy and Agnes. She tells the party that she is a servant of Ouroboros and thanks them that awakening the crystals of all the world will bring her master to this realm and asks him to grant her power to destroy the party.
the fight is completely the same as in the false final chapter so view over it.
after you defeat Airy head to the Great Chasm and enter the Dark Aurora. A pretty long dungeon, the dungeons have warp points that leads to a higher floor, the dungeon is pretty simple and by the time you reach to the end, you will be at the 7th floor. If you have already beaten the Final Chapter, then this area is exact same as it was in the final chapter. Get all the way to the end and fight the final boss.
Airy will be waiting for you and she is stronger than before now that she is in her perfect form.
Boss: Airy (Perfect Form)
Health: 99,999 x3 (normal)/ 134,998 x3 (hard)
Stolen Item: N/A
Item Drop: N/A
Weakness: Fire
Airy's Perfect is very similar to her second form on the airship battle. Except with way higher status, which makes this battle really difficult. A pattern of her is to go default and use Acedia and Zeta Flare in one turn, which can deal 4000 to 7000 damage to your entire party, this can mean an instant game over. Another attack that you need to watch out for, is her Slaughter ability, which hits randomly, and deals around 5000 damage on all targets or 9999 damage to the remaining allies standing. Making this battle really hard. There is many tactics that you can use to avoid Airy's attacks. If you have a Salve-Maker in your party, you can compound Giant's Draft(BeastLiver + Dragon Fang) to have HP beyond 9999 to survive Airy's insane damage output. Another method would be relying on Spiritmaster's ward ability. Valkyries High Jump Method. The High Jump method lets you cheese through any singular boss fights. All you have to do is equip someone in the party with Hasten World (Time Mage Level 14), and then set everyone to do High Jump on the very first turn, and press Y to set the game on auto. If your speed is quick enough, you should able to defeat Airy without getting a single scratch If the High Jump method doesn't work, try equipping agility boosting items until it works. (Falcon Knife, Fox Tail or Hermes Shoes.)
(Airy's Perfect Form)
(Airy Perfect Form battle theme)
Once you have defeated Airy, you can go back to the save point to prepare for the next battle. To make things alot easier, I suggest your party members to equip accessories that can Nullfy Death.
Boss: Ouroboros (1st Phase)
Health: 150,000 (normal)/ 202,500 (hard)
Weakness: Water
The very first form of Ouroboros take the shape of your party members and have abilities found in various job class. This form is pretty much a push over compare to the last boss fight. Ouroboro isn't all that offensive and doesn't push your party over the edge.
Boss: Ouroboros (2nd Phase)
Health: 100,000 (normal)/135,000 (hard)
Weakness: Water
This phase is really short. Ouroboros have some instant kills attacks. But regardless of how much damage you do, he will heal himself completely. You need to do a certain amount of damage to Ouroboros and then an event scene will trigger and the battle will end.
Boss: Ouroboros (3rd Phase)
Health: 150,000 (normal)/202,500 (hard)
Weakness: Water
This phase is almost exactly the same as the last one. Ouroboros still relies on instant kill attacks but has two new skills, although he rarely use it in this phase, the skill is Demonic Touch which is used to minus your BP by 1. The other skill is Celestial Touch, which is to buff his his attack power. Once you have deal about half of his HP, a cutscene will trigger.
Boss: Ouroboros (4th Phase)
Health: 200,000 (normal)/ 275,000 (hard)
Weakness: Water
Similar to the last phase, except he will now use his Demonic Touch and Celestial Touch more frequent. After a certain amount of turns passed, he will use Armageddon, which will deal massive damage and restore his HP to full. You need to survive Armageddon three times for this phase to end. If you have trouble surviving Armageddon, try using Salve-Maker's compound ability and create Giant's Draft (Beast Liver + Dragon Fang) to have HP surpassing 9999.
Boss: Ouroboros (5th Phase)
Health: 200,000 (normal)/ 275,000 (hard)
Weakness: Water
Same as the last phase, except now he has a new ability called Diaster which deals massive damage to the whole party, around 4000 to 6000. For last phase Ouroboros can do Divergence which will prevent your party member from taking any action except Default or summon friends. This can real annoying if he used Divergence to your healers.
Once you beat Ouroboros, the true ending will occur and the game is over.
(the final boss, Ouroboros)
(the final boss theme, the battle theme for Ouroboros)
To unlock this simply awaken all the crystals through chapters 5-8. Once you head to the Holy Pillar, an event on Grandship will activate and reveal a shocking discovery, Airy has betrayed the Crystal Orthodoxy and Agnes. She tells the party that she is a servant of Ouroboros and thanks them that awakening the crystals of all the world will bring her master to this realm and asks him to grant her power to destroy the party.
the fight is completely the same as in the false final chapter so view over it.
after you defeat Airy head to the Great Chasm and enter the Dark Aurora. A pretty long dungeon, the dungeons have warp points that leads to a higher floor, the dungeon is pretty simple and by the time you reach to the end, you will be at the 7th floor. If you have already beaten the Final Chapter, then this area is exact same as it was in the final chapter. Get all the way to the end and fight the final boss.
Airy will be waiting for you and she is stronger than before now that she is in her perfect form.
Boss: Airy (Perfect Form)
Health: 99,999 x3 (normal)/ 134,998 x3 (hard)
Stolen Item: N/A
Item Drop: N/A
Weakness: Fire
Airy's Perfect is very similar to her second form on the airship battle. Except with way higher status, which makes this battle really difficult. A pattern of her is to go default and use Acedia and Zeta Flare in one turn, which can deal 4000 to 7000 damage to your entire party, this can mean an instant game over. Another attack that you need to watch out for, is her Slaughter ability, which hits randomly, and deals around 5000 damage on all targets or 9999 damage to the remaining allies standing. Making this battle really hard. There is many tactics that you can use to avoid Airy's attacks. If you have a Salve-Maker in your party, you can compound Giant's Draft(BeastLiver + Dragon Fang) to have HP beyond 9999 to survive Airy's insane damage output. Another method would be relying on Spiritmaster's ward ability. Valkyries High Jump Method. The High Jump method lets you cheese through any singular boss fights. All you have to do is equip someone in the party with Hasten World (Time Mage Level 14), and then set everyone to do High Jump on the very first turn, and press Y to set the game on auto. If your speed is quick enough, you should able to defeat Airy without getting a single scratch If the High Jump method doesn't work, try equipping agility boosting items until it works. (Falcon Knife, Fox Tail or Hermes Shoes.)
Once you have defeated Airy, you can go back to the save point to prepare for the next battle. To make things alot easier, I suggest your party members to equip accessories that can Nullfy Death.
Boss: Ouroboros (1st Phase)
Health: 150,000 (normal)/ 202,500 (hard)
Weakness: Water
The very first form of Ouroboros take the shape of your party members and have abilities found in various job class. This form is pretty much a push over compare to the last boss fight. Ouroboro isn't all that offensive and doesn't push your party over the edge.
Boss: Ouroboros (2nd Phase)
Health: 100,000 (normal)/135,000 (hard)
Weakness: Water
This phase is really short. Ouroboros have some instant kills attacks. But regardless of how much damage you do, he will heal himself completely. You need to do a certain amount of damage to Ouroboros and then an event scene will trigger and the battle will end.
Boss: Ouroboros (3rd Phase)
Health: 150,000 (normal)/202,500 (hard)
Weakness: Water
This phase is almost exactly the same as the last one. Ouroboros still relies on instant kill attacks but has two new skills, although he rarely use it in this phase, the skill is Demonic Touch which is used to minus your BP by 1. The other skill is Celestial Touch, which is to buff his his attack power. Once you have deal about half of his HP, a cutscene will trigger.
Boss: Ouroboros (4th Phase)
Health: 200,000 (normal)/ 275,000 (hard)
Weakness: Water
Similar to the last phase, except he will now use his Demonic Touch and Celestial Touch more frequent. After a certain amount of turns passed, he will use Armageddon, which will deal massive damage and restore his HP to full. You need to survive Armageddon three times for this phase to end. If you have trouble surviving Armageddon, try using Salve-Maker's compound ability and create Giant's Draft (Beast Liver + Dragon Fang) to have HP surpassing 9999.
Boss: Ouroboros (5th Phase)
Health: 200,000 (normal)/ 275,000 (hard)
Weakness: Water
Same as the last phase, except now he has a new ability called Diaster which deals massive damage to the whole party, around 4000 to 6000. For last phase Ouroboros can do Divergence which will prevent your party member from taking any action except Default or summon friends. This can real annoying if he used Divergence to your healers.
Once you beat Ouroboros, the true ending will occur and the game is over.