Project X Zone

Saya Kisaragi

The Void Queen
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We know a lot of famous Namco Bandai, Capcom, and Sega video games such as Devil May Cry (Capcom), Valkyria Chronicles III (SEGA) and Tales of Vesperisa (Namco Bandai). Well now they come together in one game, Project X Zone. Join Kogoro Tenzai & Mii Kouryuuji as they try to find Mii's family treasure, the Portal Stone. However things arent how they seem, mysterious creatures begin to appear along with familiar Sega, Namco and Capcom characters. And the mysterious organization called Oros Phlox, what is there purpose and why are they after Mii Kouryuuji? Find out in Project X Zone!
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Project X Zone follows a chapter system however it differs from Bravely Default's and other SRPGs chapter system. Project X Zone has a chapter for every mission you do even if was short.
 

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Prologue 1- The Wanderers

Condition(s) of Victory: Defeat all enemies
Condition(s) of Defeat: Kogorou & Mii are defeated
Number of enemies: 3x Oros Snake (Oros Serpus)

The obligatory starting prologue, with the obligatory tutorial. Here, you'll
learn how to perform basic attacks, defend/counterattack, use the Limit Break,
as well how to use the Free Cursor mode. So move on over to the closest Oros
Snake and beat it up. The Oros Snakes are pretty easy, so don't worry about
taking too much damage. The healing items they usually drop when defeated will
make up for it, even though you're less likely to use them for a bit in the
early chapters.
 

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Prologue 2- The Place Were the Strong Ones Wait At

Condition(s) of Victory: Before 1 turn ends, Y-revive Jin
Condition(s) of Defeat: 1/ All allies defeated
2/ Unable to Y-revive Jin within the end of the turn

Never thought you'd have to save badass Kazama Jin, eh? This prologue teaches
on how to revive an ally Unit whose HP has been knocked down to 0. Akira & Pai
will have 100% on the XP bar, so head on over and get Jin back on his feet. If
you go attack the Red Arremars instead, automatic game over, so don't even
think about attacking them. Once you've revived Jin, the conditions change:

Condition(s) of Victory: All enemies defeated.
Condition(s) of Defeat: All allies defeated.

Now, the tutorial switches to on calling in a Pair Unit to act as a Support
Unit during a Unit's current turn in their Battle Scene. Since it's Jin &
Xiaoyu's turn, try it out with Akira & Pai as Support.

Defeat a Red Arremar, crazy taekwondo user Han Juri shows up, with Ryu and Ken
chasing her. The conditions changes again:

Condition(s) of Victory: Either V-Dural or Juri is defeated
Condition(s) of Defeat: All allies defeated

While it's tempting to go after Juri as she has less HP than Dural does so as
to fulfill the Victory Conditions, a better idea would be to defeat Dural, as
you'll get a Tiger's Pancake. Juri drops a Kibi Dango, which you can get from
other enemies later on. Just don't forget to take down the Red Arremars for
extra experience before you defeat either Juri or Dural.
 

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Prologue 3- The Sword That Smite Evil

Condition(s) of Victory: All enemies defeated
Condition(s) of Defeat: Haken & Kaguya is defeated
Number of enemies: 2x Defense Android Alpha (Defense Droid Alpha)

This tutorial is teaching on how to use the Y button on the Field Map to
destroy obstacles, so go right ahead and get rid of those boulders. When the
two Defense Android Alphas have bit the dust, Sanger shows up and he'll join
Haken & Kaguya, letting you learn how to assign Solo Units and calling them in
for attacks during a current Unit's Battle Scene.

Further down the room, three more enemies shows up.

Condition(s) of Victory: Jedah is defeated
Condition(s) of Defeat: Haken & Kaguya is defeated
Number of enemies: Jedah, 2x Q-Bee

The Q-Bees are easily taken down, and Jedah doesn't even bother advancing until
you've defeated both demonic bees. There's several obstacles that can be
destroyed for the random chance of getting an item. Jedah himself is rather
simple to take down, but do consider whether to Block or Counterattack
depending on Haken & Kaguya's HP. Defeat Jedah to get a Gold Orb.

Notes: The chapter title references Sanger's catchphrase of being "the sword
that cleaves/smites evil". Kaguya, being an expy of Sanger, repeats it with her
version.
 

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Prologue 4- Men Whom Devils Fear

Condition(s) of Victory: Open up all item chests with Y
Condition(s) of Defeat: Dante & Demitri is defeated
Number of enemies: 2x Kaox (Chaox)

Rather self-explanatory on the Victory Condition. The Kaoxes are pretty much a
joke at this point. The chest right in front of Dante has a Blue Orb, which is
quite nice. The other one, on the other hand...

Condition(s) of Victory: Riemsianne is defeated
Condition(s) of Defeat: All allies are defeated
Number of enemies: Riemsianne, 2x Succubus, 2x Hell Pride

Not what one would want from opening an item chest...

Riemsianne's still after the Shining Force that's in Touma and Cyrille's care.
Nevertheless, Touma, Cyrille, and Arthur joins up for this half of the stage.
Defeating the Succubi and Hell Prides is definitely recommended for extra
practice on getting more Cross Hits with Solo and Support Units. Once you've
slaughtered the mooks, go after Riemsianne for even more practice, as well
using the Limit Breaks. Riemsianne also demonstrates one more thing: a boss
will either counterattack, or initiate their own attack than hit from one to
four units at a time when they have enough EP on their gauge (the enemy's
equivalent to the XP gauge).

Notes: Both chapter titles references to a line in various "Devil May Cry"
materials on how Dante is known to make even devils cry. However, the Japanese
title has "tachi" after "otoko", indicating more than one man, so a more
accurate translation for the English version would be "The Men the Devils
Fear".
 

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Prologue 5- Revelation of Departed Souls

Undead, a succubus, an abandoned ship, three government-related investigators,
and a journalist. Three of those things sound rather familiar...

Condition(s) of Victory: Zabel Zarock is defeated
Condition(s) of Defeat: All allies are defeated
Enemies: Zabel Zarock, 5x Blue Zombie

Assign Bruno and Busujima to whomever you like. There's five spinning emblems
on the deck, so go over and pick them up. You'll have to destroy several deck
chairs along the way to at least have a clear path around the deck.

Once any one Ally Unit has done an action twice (this is usually into the
second turn) BSAA members Chris Redfield and Jill Valentine enters the stage!
A quick banter of exchanging names, and look who shows up, Mishima Heihachi.
But isn't he supposed to be an older... man?

Well, debate aside if Heihachi had found the Fountain of Youth (courtesy of a
drug here), time to get to assigning. Chris & Jill joins up, as well Heihachi.
Assign Busujima, Bruno, and Heihachi to whomever you like. And a couple of
Ebitans pop out of the pool. Lovely...

Enemies: 4x Ebitan, 5x Ooze

Conditions don't change. Other than the Solo Assist and Support Assist, the
tutorial mentions one more method of attack: MAP Attacks, which lets the Pair
Unit attack from 2 to 4 enemy units at the same time so as long you have 100%
on the Cross Gauge (basically the Multiple Assault from "Namco X Capcom").
Unfortunately, the only Pair Unit that has access to their MAP Attack is Chris
and Jill, while the rest aren't at the right stage (no pun intended) of
performing one just yet.

Not much to it with this chapter. Collect the items, trash the deck, and go
beat up Zabel to clear the stage, the zombies, Ooze, and Ebitan for extra EXP
if desired.

Notes: In a sense, the Japanese chapter title translation puns on "Resident
Evil: Revelations", what with Chris and Jill encountering zombies on a ship out
at sea. The English chapter title references Frank's originating game, "Dead
Rising".
 

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Chapter 1- Welcome to the House of Kouryuuji

Condition(s) of Victory: All enemies defeated
Condition(s) of Defeat: All allies are unable to fight
Enemies: 2x Oros Ape (Oros Primus)

Finally, the first chapter of the game! Time to put some of those tutorials
from the five - well, four - prologues to work!

You start out with just Kogorou & Mii and Chun-Li & Morrigan against two Oros
Apes, which are easily taken care of.

Of course, it wouldn't be that easy. Two more Oros Apes, two familiar
Kamaitachi, and one of the original big bads: Ein Veranos.

Condition(s) of Victory: Ein Veranos is defeated
Condition(s) of Defeat: All allies are unable to fight
Enemies: Ein Veranos, 2x Oros Ape, 2x Blue Kamaitachi

Best to attack the small fry to build up that XP gauge and figure out which
attack can break Shields faster at this stage, so as to be able to lay the
smack down on Ein. Just be careful and try to strategize whether either units
can take the attacks or not, as well heal if necessary. In all honesty, it
shouldn't be that hard of a battle.

Yet.
 

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Chapter 2- The Poison Fang That Thirsts for Battle

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Kogorou & Mii are defeated
Enemeis: 6x Ebitan

Easily taken care of. There's a couple item chests scattered about in the
shape of briefcases, so don't forget to pick them up.

Kill four Ebitan...

Condition(s) of Victory: Drei Veranos is defeated
Condition(s) of Defeat: Kogorou & Mii are unable to fight
Enemeis: Drei Veranos, 2x Oros Snake, 3x Orange Kamaitachi

Wow, big-boned much? And a fellow fighter joins in! Assign Bahn with whomever
you think could use the extra damage-inducing.

Drei can inflict Poison, so be careful on Block/Full Defend as well healing
when necessary. But all in all, not that difficult of a boss fight if you've
been spamming the Support and Solo assists.

Notes: The English chapter title references to Bahn's originating game,
"Fighting Vipers".
 

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Chapter 3- Of Tron and of Kobun

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Frank & Lei-lei are defeated
Enemies: 5x Goblin Gnosis, 3x Horokko (Reaverbots), 2x Red Horokko, T-elos

Frank & Lei-lei wakes up to... Willamete?! Other than Tron and the Kobun
popping up, we also have Gnosis Goblins and Horokkos. Annnd a not-so-gracious
T-elos who is looking for KOS-MOS. Ruh-roh. Although she was "kind" enough to
activate the Hilbert Effect to fight the Gnosis here.

Tron & the Kobun automatically joins Frank & Lei-lei, but at the moment their
range isn't that far enough, unless you use "Skateboard" to get a bit more
freedom on destroying what few decorations around the fountain.

At the second turn, Kogorou & Mii, Akira & Pai, Chun-Li & Morrigan, and Bahn
shows up. All the way from Roppongi, Japan. There goes them "quakes" again...

Condition(s) of Victory: T-elos is defeated
Condition(s) of Defeat: Kogorou & Mii are unable to fight

Well, this certainly evens the odds a bit. Assign Tron and Bahn to whomever you
like. Just go around beating up the Horokkos and Goblins while picking up the
item briefcases scattered about. Some of the decorations, like the potted
plants, can be destroyed with the Y-button, so go ahead. T-elos can be rather
dangerous, so it's best to heal when necessary.

Notes: The English chapter title refers to the side game that focused on Tron
in the Rockman Dash/Megaman Legends series.
 

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Chapter 4- Arisu of the City of Quakes

Oh, hello Saya. Haven't seen you in quite a while. Back to messing up with
dimensions, eh?

And look where the crew winds up in after leaving Willamette. Not Roppongi, but
Shibuya. Poor folks.

Condition(s) of Victory: Saya is defeated
Condition(s) of Defeat: All allies are defeated
Enemies: Saya, 4x Tengu, 3x Blue Kamaitachi, 3x Red Kamaitachi, 3x Orange
Kamaitachi

After the first turn, two familiar agents that deals with the supernatural
joins in - Arisu Reiji and his partner fox Xiaomu. (One would think that she'd
be older than her claimed 765 years of age...)

Condition(s) of Victory: Saya is defeated
Condition(s) of Defeat: Reiji & Xiaomu are defeated
Enemies: Dokugozu, Dokumezu

Item briefcases to pick up and some destroyable light poles aside, Saya's two
hench-demons Dokugozu (Poison Cow Head) and Dokumezu (Poison Horse Head) also
joins in. At this stage, both are fairly easy to handle if you spam using
Support and/or Solo assists. If anything, you can separate the group into two
and have at least one Unit with a Solo. Once you're done picking up everything
and beating up the rest of the mooks, go after Saya. While you could just end
the stage by defeating her, the extra experience is definitely worth it.

Notes: The Japaense chapter title is identical to Prologue 1's in "Namco X
Capcom", where you fought using Reiji & Xiaomu in Shibuya before everything
hits the fan. Reiji even lampshades the whole situation as "one big festival"
after Chun-li gives up an update of them warping from Roppongi to Willamette to
Shibuya, echoing what he said in "NXC". The English chapter tile puns on, of
course, "Alice in Wonderland" due to Reiji's surname being pronounced the same
way Alice is in Japanese.
 

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Chapter 5- Those Who Eat Gods

There's a hole... in the building. And for whatever reason, that spits out Soma
& Alisa from their world, and instead of expecting their commanding officer
Lindow, they get... Vashyron? The other units return back, so just have at it.

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Soma & Alisa is defeated
Enemies: 4x Orgetail

Take 2 Orgetails down...

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Soma & Alisa is defeated
Enemies: Vajra, 5x Orgetail, 3x Ogetail Daten (Fallen Orgetail), 1x Otakara
Kaiko (Treasure Mimic), 2x Blood Doll Chainsaw (Mr. Chainsaw), 2x
Dooru Dekaiko (Dolled-Up Dwellest)

Actually, no change to the conditions but the extra enemies to show up. The
Vajra will be dangerous, as it can MAP Attack, so be careful.
 

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Chapter 6- The Banner of Love on the Skyscrapers

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: All allies are defeated
Enemies: 5x Cocoon Maiden, 3x Orgetail, 4x Zygote, 3x Blood Doll Chainsaw, 2x
Blood Doll F-Slow (Blood Doll Flame)

Once you go past the shadow of the building to the Units' left (when they first
appear), roughly 4 squares, a giant freaky mutant rabbit going by the name
Ciseaux shows up with a couple Blanches. In response, New York Combat Revue
member Gemini Sunrise and Groupe Fleur de Paris member Erica Fontaine appears
on the scene!

Condition(s) of Victory: Prelude is defeated
Condition(s) of Defeat: Gemini & Erica is defeated
Enemies: Prelude, 2x Blanche

Prelude is Ciseaux's rabbit-mech, so you can either choose to ignore the
remaining mooks and just lay the smackdown on Ciseaux, or go around the map
destroying obstacles/salvaging items and beating up everything else.

Notes: The chapter's Japanese title is an amalgamation of two things. The
"banner of love" (ai no mihata) refers to Sakura Taisen 3's opening song as
sung by the Paris Kagekidan, "Mihata no Moto ni" ("Beneath the Banner"), which
Erica is from. The "matenrou" part is Gemini's line "Matenrou ni... bakyyun!"
("To the skyscrapers... BANG!")
 

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Chapter 7- Dot Hackers

While Vashyron wound up with Soma & Alisa, Lindow wound up with Zephyr &
Leanbelle.

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Zephyr & Leanbelle is defeated
Enemies: 2x Treasure Mimic, 4x Blood Doll Chainsaw, 2x Dolled-up Dwellest, 2x
Bazu Dekaiko (Bazooka Dwellest)

You can destroy the fencing behind Zephyr for a chance of a random item. Pass
just that turn, the rest of the gang comes in and the respective trios reunite,
so you can choose to either keep your current Solo Units' assignment as is, or
rearrange them. Don't forget to pick up the three treasure chests lying amongst
the pews and one that's almost hidden on the left side of Aura's statue.

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: All allies are defeated

Head towards the front of the church where the bulk of the End of Eternity
enemies are, Kite & Black Rose shows up, and a couple more enemies shows up.
This changes the conditions.

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Kite & Black Rose are defeated
Enemies: Skeith, 5x Goblin, 2x Kubikaryuudo (Shielder/Headhunter)

Once there's less than 8 enemy units, Skeith shows up. The conditions don't
change, so it's just basically taking down Skeith as well. Just be wary of the
fact that Skeith is rather dangerous.

Like the majority of most bosses here, Skeith runs away once you take his HP
down to zero. Once he's gone, end chapter.
 

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Chapter 8- The Domain of Dreams

Poor Ryuu and Ken, lost in a world that is definitely not their own. To their
surprise, a little young miss by the name of Neneko pops up, spouting about how
the world they're in is "mysterious" and is called "The World". Before she can
go further, what seems like a personality shift switches over, introducing
Neito. Neito clarifies that "The World" is a digital world, much to the street
fighters' surprise, and the Faedun might be involved.

Well, speak of them, a bunch of Faedun pops up. Neneko automatically joins Ryuu
& Ken.

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Ryu & Ken are defeated
Enemies: 3x Faedun Orb Green (Feydoom Orb Blue), 3x Faedun Prism Red (Feydoom
Column Red)

Go ahead and attack the closest Faedun. End the first turn, Kite winds up
bringing the gang to the bridge as well. That prompts in more Faedun and some
enemies that aren't Faedun, changing the conditions briefly...

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: All allies are defeated
Enemies: 5x Shielder, 2x Oni Guso Goiru (Fiend Menhir), 3x Faedun Prism Red

Keep on attacking. Destroy enough enemies where it's less than 10, Ein and Drei
shows up with reinforcements.

Condition(s) of Victory: Either Ein or Drei is defeated
Condition(s) of Defeat: All allies are defeated
Enemies: Ein Veranos, Drei Veranos, 4x Oros Ape, 4x Oros Snake

Take your pick on defeating the two brothers. Ein drops a Rose Gist L if you're
an XP user, while Drei drops a First-Aid Spray for those that love their HP.
Just don't forget the destroyable obstacles and item chests lying about.
 

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Chapter 9- To Scatter Evil, to Exemplify Justice

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Kogorou & Mii are defeated
Enemies: Dwei Frabellum, 3x Oros Ape, 3x Oros Snake, 2x Oros Avius, 12x Kouma
Kagizume, 6x Kouma Sandan

Meet Dwei Frabellum, the third member of Oros Prox (or Oros Phlox in the
English releases). Take out a couple of the Kouma, more enemies appear and the
barricades lower down. But you also get your own reinforcement in the form
of...

Ohgami Ichirou and Shinguuji Sakura of the Imperial Floral Assault Troop,
arrived!

Condition(s) of Victory: Aya-me is defeated
Condition(s) of Defeat: 1/ Ohgami & Sakura are defeated
2/ Kogorou & Mii are defeated
Enemies: Aya-me, 4x Kouma Sandan

Considering you have Dwei and Aya-me within vicinity of each other performing a
pincher move on your units closest to the Imperial Theatre, it's dangerous to
have too many of your units grouped closely together. So try to keep your units
spread out just a bit - the flipside is that when the bosses or mooks perform
their multi or MAP attacks, it won't cause as much damage to your units
individually.

If you really want the EXP, save Aya-me to be defeated last.

Notes: "Sakura Taisen" fans will recognize the Japanese chapter title as a line
from the opening song "Geki! Teikoku Kagekidan" that has been used in various
titles of the series primarily involving the Japanese branch.
 

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Chapter 10- The Youthful Iron Fist King

Condition(s) of Victory: All enemies defeated
Condition(s) of Defeat: 1/ Dante & Demitri is defeated
2/ Frank & Lei-lei is defeated
Enemies: Zabel Zarock, Mishima Heihachi, 4x Blue Zombie, 4x Red Zombie, 4x
Arremer, 4x Succubus, 4x Medusa

Well! This is certainly a surprise. Instead of the Imperial Theatre's lobby,
the gang winds up in the main hall of Demitri's castle. And Heihachi's hanging
out, mooching on Demitri's dinner table.

Of course, things can't be this easy. Zabel Zarock invites himself with his
mooks, so just send out your units to take care of him on the second floor and
the other half towards the batch surrounding Heihachi (who is an enemy unit in
this chapter). Just don't forget the six treasure chests lying about.

Once you're down to 15 enemies, or Heihachi/Zabel's HP is down to less than
half...

Condition(s) of Victory: Jedah is defeated
Condition(s) of Defeat: 1/ Dante & Demitri is defeated
2/ Frank & Lei-lei is defeated
Enemies: Jedah, 4x Q-Bee, 4x Hell Pride, 2x Hell Wrath

Who else but Jedah to appear on Demitri's throne. At least Dante tells him off
for talking more than he does.

Conditions don't change, but the monsters that Jedah brings with him are a
touch more tougher than the earlier bunch. He himself is no slouch, so be
careful. Recommended that you save Jedah for last because the extra EXP is
definitely worth it. By this point, Chun-Li & Morrigan should've learned their
V+A attack, Focusing Attack & Finishing Shower, an excellent Block breaker for
them.

Notes: Dante telling off Jedah on not liking those that talk more than he
(Dante) does is a direct reference from DMC3 when Dante first meets Jester.
 

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Chapter 11- In the Land Exceeding Endless Time

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: 1/ Reiji & Xiaomu is defeated
2/ Akira & Pai is defeated
Enemies: Aku Tengu,

Have one member of each half of your team reach street level, the second part
of this stage kicks in. Juri comes in with Dural, and a new... toy. Meet Alisa
Bosconovitch, whose surname Heihachi recognizes and instantly outs her as not
being human, as well being a new boss to fight. A bunch of robots shows up as
well from the Cross Gate, plus a certain "black ghost", Gespent Phantom. Haken
& Kaguya joins your side after requesting a bit of help on taking care of
Phantom.

Condition(s) of Victory: Phantom is defeated
Condition(s) of Defeat: 1/ Haken & Kaguya is defeated
2/ Akira & Pai is defeated
Enemies: Juri, Dural, Alisa Bosconovitch, Gespent Phantom

It's a good idea to use Sakura's Dedication skill for an extra 20% EXP, as
there's another Skill that is extremely useful in later chapters.
 

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Chapter 12- Sparks, Scatter

Condition(s) of Victory: Sanger is defeated
Condition(s) of Defeat: Yuri & Estelle is defeated
Enemies: Sanger Zanvolt

Well! This is rather interesting. Sanger will deliver quite a bit of damage to
Yuri & Estelle here, so heal up. Don't worry about using up all your Restore
Pills, as you'll get them again as things progress onwards. Beat Sanger down to
almost 25% of his HP, he'll join up. Because a BUNCH of Cocoon Maidens and
Fallen Cocoon Maidens shows up.

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: Yuri & Estelle is defeated
Enemies: 5x Cocoon Maiden, 5x Fallen Cocoon Maiden

Take the closest Coccon Maiden down...

Condition(s) of Victory: All enemies are defeated
Condition(s) of Defeat: All allies are defeated
Enemies: 1x Vajra, 5x Hysteric Purple, 2x Gattuso, 4x Orgetail, 3x Fallen
Orgetail

More show up. Be careful with your units around the Vajra, as this one has
gotten stronger. Frank & Hsien-ko should've learned their MAP Attack Tenraiha
by now, so you can use it when necessary.

Take down enough enemies, reinforcements shows up in the form of Necron,
Omicron, Eins, Dokumezu, and their backup.

Condition(s) of Victory: Defeat either Dokumezu or Eins Veranos
Condition(s) of Defeat: All allies are defeated
Enemies: Eins Veranos, Dokumezu, Necron, Omicon, Tengu,

By this point, Ryu & Ken will have reached level 15, letting them learn Shinkuu
Tatsumaki Senpuu Kyaku & Shoryuken EX, which will punch through barriers like
Chun-Li's Focus Attack. Dante & Demitri should also reach level 16, in which
they'll learn Stinger & Demon Billion.

You COULD defeat both Eins and Dokumezu. All you have to do is to lure both of
them close enough for Frank & Hsien-ko to whip out their MAP Attack.

Notes: Both chapter titles refers to "Fury Sparks", Flynn's theme from "Tales
of Vesperia".
 

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Chapter 13- The Adventures of the Valkyries

Looks like Dante was right - we just popped out in the Marvel Land, ironically-named as Pai points out. As it happens, we have to go into the pyramid nearby, like last time Dante was here...

Remember this battlefield? We see Valkyrie standing near the magic circle, commenting on the magic's power growth. She reminds us of Toma and Cyrille; I wonder where they are...? It seems she might be overlooking something regarding them, but what? Anyways, the circle suddenly glows and two new people - Kurt and Riela - pop out in a not-so-docile fashion. Valkyrie quickly explains what happened to them. As things get ever more awkward, Dante and company arrive.

And Valkyrie only screws up the introductions. XD Eventually, they get the details on what the heck is going on, and we get their backstory. They seem to be from a parallel timeline to ours from the 1930s. We soon get onto how Riela is the descendent of the Valkyria - she shows off her cool blue self while Frank takes a picture he doesn't intend to turn into erotica for once. Well, we have some friends.

And, of course, your enemies are always closer - some more of them pop up nearby for you to fight.

BATTLE!
Victory: Defeat all of the enemies
Defeat: Kurt & Riela are defeated; 99 Turns are exceeded
Enemies: Sizath (Green) x2, Robodian x4, Chaox x2, Chaox (Blue) x2
Allies: Mii & Kogoro, Ryu & Ken, Chun-Li & Morrigan, Akira & Pai, Frank & Hsien-Ko, Reiji & Xiaomu, Soma & Alisa, Gemini & Erica, Kite & BlackRose, Ichiro & Sakura, Dante & Demitri, Haken & Kaguya, Zephyr & Leanne, Yuri & Estelle, Kurt & Riela, Bahn (Solo), Tron (Solo), Vashyron (Solo), Lindow (Solo), Heihachi (Solo), Sänger (Solo), Valkyrie (Solo)
ENEMY DATA
Name Max HP ATK DEF TEC SPD Move Range A / S / M-Atk. Ranges Item Drops
Chaox (Lv. 18) 5,932 197 195 117 115 5 (flies) 1 / - / - Ether Pack S
Chaox (Blue) (Lv. 18) 6,356 199 195 117 115 5 (flies) 1 / - / - Ether Pack S
Robodian (Lv. 18) 6,780 204 212 117 109 5 1 / - / - Panacea Bottle, Cure Kit
Sizath (Green) (Lv. 18) 7,849 204 212 112 112 5 1 / - / - Restore Pill
You can guess you've got it easy in this bit, right? Obviously easy enough to suggest the eventual coming of something much more painful. For now, simply do the usual thing - split up in pairs and use Support Attacks liberally to destroy the enemies' forces. Keep your XP stored up for now - it's a waste on these guys.

After the battle, everyone stands around the magic circle again. It seems it is indeed functioning like a gateway to another location, according to Valkyrie - but to where is unknown. The people missing from Dante's previous visit are still missing. As we get to speaking about the Oros Phlox, the power level suddenly increases and --

Holy crap, the Echnida - a giant Imperial tank - rises up from the portal alongside a number of monsters, primarily Reaverbots. Meanwhile, Selvaria Bles - the Imperial army's Valkyria - begins to get rather aggressive after appearing. Two more people appear, these being familiar to you: Saya and T-elos. Anyways, it seems like Selvaria is fully on Saya's side now as some more beings appear, Katanas, with their delivery - a Byakuya X.

Anyways, most of the following blathering only reveals that these robots are very, very powerful - to the point that they can rip the fabric of space itself. We eventually get to the battle itself.

BATTLE!
Victory: Defeat Selvaria
Defeat: Kurt & Riela are defeated; 99 Turns are exceeded
Enemies: Saya x1, T-elos x1, Selvaria x1, Katana x4, Akatana x4, Byakuya X x2, Goblin x7, Bugbear x5, Horokko x6, Red Horokko x6, Sharukurusu (Red) x4
Allies: Mii & Kogoro, Ryu & Ken, Chun-Li & Morrigan, Akira & Pai, Frank & Hsien-Ko, Reiji & Xiaomu, Soma & Alisa, Gemini & Erica, Kite & BlackRose, Ichiro & Sakura, Dante & Demitri, Zephyr & Leanne ,Haken & Kaguya, Yuri & Estelle, Kurt & Riela, Bahn (Solo), Tron (Solo), Vashyron (Solo), Lindow (Solo), Heihachi (Solo), Sänger (Solo), Valkyrie (Solo)
ENEMY DATA
Name Max HP ATK DEF TEC SPD Move Range A / S / M-Atk. Ranges Item Drops
Akatana (Lv. 18) 16,140 224 202 130 122 6 2 / - / 3 Restore Pill II
Bugbear (Lv. 18) 9,594 198 208 118 116 5 1 / - / - First Aid, Cure Kit, Restore Pill
Byakuya X (Lv. 20) 46,584 224 234 119 107 5 (flies) 4 / - / 6 Lemon Gel, Apple Gel, Tiger Pancakes
Goblin (Lv. 18) 7,203 193 212 111 109 5 1 / - / - Green Herb, Restore Pill
Horokko (Lv. 18) 5,932 197 202 111 109 4 1 / - / - Ether Pack S
Katana (Lv. 18) 13,955 219 197 123 118 6 2 / - / - Mochi Balls
Red Horokko (Lv. 18) 6,356 197 202 111 109 4 2 / - / - Orange Gel, Ether Pack S
Saya (Lv. 20) 60,044 218 208 150 126 6 2 / 2 / 3 Apple Gel, Savior Charm
Selvaria Bles (Lv. 20) 60,044 224 219 144 126 6 2 / 3 / 4 Military Wrench Yurl
Sharukurusu (Red) (Lv. 18) 9,158 209 208 135 116 5 1 / - / - Restore Pill
T-elos (Lv. 20) 61,244 228 208 131 126 6 2 / 2 / 4 First Aid, T-elos' Shield
Frankly, you'll find yourself at a strategic disadvantage early on because of the enemies' sheer numbers. Most of these enemies can be readily defeated in a single battle, I suppose, but it's hardly worth the risk on some of the others. To be honest, I would rather you go towards Selvaria immediately with everyone, then use two or three units at a time to combat her and use the others to fend off oncoming Gnosis/Reaverbots.

Of course, this is also a good place, I will admit, for grinding EXP. If you are really sure about this, you'll want to split off into groups of two or three each and just ... well, slay them all. At this point, you should be killing all but the bosses and (A)Katanas and Byakuya X's in single-battles, with or without Support. With it, you may be able to get the former in a good one, but Support generally is a nice catalyst. It's a risky maneuver to try doing this EXP.-grinding stuff here, but if you're up to it, I won't stop you.

For this battle, your bosses are at the northern corner - you get on there by using the side-ramps the enemies are using. They won't usually approach until you're about one third of the way up the ramps, though. That does give you plenty of time to slaughter the rest. I recommend a pincer movement when approaching the bosses - 7 units up the northwest ramp, 8 up the northeast ramp. This way, you can avoid having enemies from the other ramp to deal with on the front lines - most of these are pretty powerful as you near the top, especially Saya, T-elos, Selvaria, and the Byakuya X's. At least this way the blow is dispersed some.

Obviously, Selvaria will only go towards one of the two groups, if at all. You want the other group to begin tearing through the enemies that get them, but under a special condition - do not use any XP! I've said it before, this group is not one to mess with - get in, slay Selvaria, and get out. For that, you'll need lots of Special Attacks/Multi-Attacks to get by her over 60,000 HP in a decent amount of time. (Don't worry, it's completely possible.) Whenever you get in contact with Selvaria, you'll want to supplement your XP gauge with items like the Ether Pack S (don't use the Special Gel unless you're dying, though!) to get it 100% (or 90%, since you can gain XP in battle) and absolutely do not let up on Selvaria. It's not the best strategy, and it'll get you hurt, but it's better than simply tearing through everyone at once.

For the record, it may be wise to leave Kurt and Riela at the bottom. Since one of the loss conditions is their defeat, and it's not hard for these enemies to gang up and deal 3,000 ~ 4,000 damage per attack, you don't need them in any more trouble than they're in.

If you're nonetheless still dead-set on the completionist strategy - it's logical for the EXP. and item-based rewards - leave Selvaria with around 8,000 HP or so (within reach of a Solo/Support dual Attack) and keep someone near her while you wander around. There are chests on the field, primarily near the ramps' peak in the northern corner. Once you're done, or are about to get screwed over really bad, finish her off.

After the battle, Selvaria continues to seeth rage, opting to not end this fight. The group tries to convince her of what's going on in vain and Selvaria decides to use her "final option". Before we can learn what that is, a voice cries from atop the Echidna - Saya and T-elos are still there! They summon their readied Byakuya X's and begin to prepare to cross the dimensions - however, it seems there's a bit of a flub as the dimensional coordinates are unknown to at least one of the X's.

Meanwhile, we see that Due has already gotten the Belanos brothers to the other side, and Saya is coming through - she decides to go as well...

In the intermission, note that some of your Solo and Pair Units will not appear in Chapter 14. To be specific...
 

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