Community Latest
[Perfect Pokemon] SV Marketplace and Community | 6iv Forum
Accelgor Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Accelgor, a Bug type creature first seen in Generation 5. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0617 |
Type | bug |
Species | Shell Out Pokémon |
Height | 0.8 m (2'72") |
Weight | 25.3 kg (55.8 lbs) |
Abilities | Hydration,Sticky hold,Unburden |
Color | Red |
Introduced in | Generation 5 |
Egg Group | bug |
Base Stats
Hp | 80 | 17% | |
Attack | 70 | 15% | |
Defense | 40 | 9% | |
Sp. Atk | 100 | 21% | |
Sp. Def | 60 | 13% | |
Speed | 145 | 30% | |
Total | 495 |
Type Effectiveness
Moves Learned by Level Up
Accelgor learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
1 | Body Slam | The user drops onto the target with its full body weight. This may also leave the target with paralysis. | Physical | Normal | 85 | 100 | 15 |
1 | Acid | The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. | Special | Poison | 40 | 100 | 30 |
1 | Absorb | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Special | Grass | 20 | 100 | 25 |
20 | Mega Drain | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Special | Grass | 40 | 100 | 15 |
32 | Agility | The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | Status | Psychic | 0 | 0 | 30 |
1 | Quick Attack | The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | Physical | Normal | 40 | 100 | 30 |
1 | Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Status | Normal | 0 | 0 | 15 |
49 | Recover | Restoring its own cells, the user restores its own HP by half of its max HP. | Status | Normal | 0 | 0 | 10 |
25 | Swift | Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | Special | Normal | 60 | 0 | 20 |
1 | Leech Life | The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. | Physical | Bug | 80 | 100 | 10 |
1 | Acid Armor | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | Status | Poison | 0 | 0 | 20 |
1 | Curse | A move that works differently for the Ghost type than for all other types. | Status | Ghost | 0 | 0 | 10 |
37 | Giga Drain | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Special | Grass | 75 | 100 | 10 |
1 | Yawn | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | Status | Normal | 0 | 0 | 10 |
40 | U Turn | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | Physical | Bug | 70 | 100 | 20 |
28 | Me First | The user cuts ahead of the target to steal and use the target’s intended move with greater power. This move fails if it isn’t used first. | Status | Normal | 0 | 0 | 20 |
52 | Power Swap | The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | Status | Psychic | 0 | 0 | 10 |
1 | Guard Swap | The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | Status | Psychic | 0 | 0 | 10 |
44 | Bug Buzz | The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. | Special | Bug | 90 | 100 | 10 |
1 | Acid Spray | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | Special | Poison | 40 | 100 | 20 |
56 | Final Gambit | The user risks everything to attack its target. The user faints but does damage equal to its HP. | Special | Fighting | 0 | 100 | 5 |
16 | Struggle Bug | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | Special | Bug | 50 | 100 | 20 |
1 | Water Shuriken | The user hits the target with throwing stars two to five times in a row. This move always goes first. | Special | Water | 15 | 100 | 20 |
Accelgor Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Hyper Beam | The target is attacked with a powerful beam. The user can’t move on the next turn. | Special | Normal | 150 | 90 | 5 |
0 | Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Status | Poison | 0 | 90 | 10 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Reversal | An all-out attack that becomes more powerful the less HP the user has. | Physical | Fighting | 0 | 100 | 15 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Sludge Bomb | Unsanitary sludge is hurled at the target. This may also poison the target. | Special | Poison | 90 | 100 | 10 |
0 | Spikes | The user lays a trap of spikes at the opposing team’s feet. The trap hurts Pokémon that switch into battle. | Status | Ground | 0 | 0 | 20 |
0 | Sandstorm | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Status | Rock | 0 | 0 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Swagger | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Status | Normal | 0 | 85 | 15 |
0 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Status | Normal | 0 | 100 | 15 |
0 | Return | A full-power attack that grows more powerful the more the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Baton Pass | The user switches places with a party Pokémon in waiting and passes along any stat changes. | Status | Normal | 0 | 0 | 40 |
0 | Encore | The user compels the target to keep using only the move it last used for three turns. | Status | Normal | 0 | 100 | 5 |
0 | Hidden Power | A unique attack that varies in type depending on the Pokémon using it. | Special | Normal | 60 | 100 | 15 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Secret Power | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | Physical | Normal | 70 | 100 | 20 |
0 | Mud Shot | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | Special | Ground | 55 | 95 | 15 |
0 | Toxic Spikes | The user lays a trap of poison spikes at the opposing team’s feet. They poison opposing Pokémon that switch into battle. | Status | Poison | 0 | 0 | 20 |
0 | Drain Punch | An energy-draining punch. The user’s HP is restored by half the damage taken by the target. | Physical | Fighting | 75 | 100 | 10 |
0 | Focus Blast | The user heightens its mental focus and unleashes its power. This may also lower the target’s Sp. Def. | Special | Fighting | 120 | 70 | 5 |
0 | Energy Ball | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. | Special | Grass | 90 | 100 | 10 |
0 | Giga Impact | The user charges at the target using every bit of its power. The user can’t move on the next turn. | Physical | Normal | 150 | 90 | 5 |
0 | Venoshock | The user drenches the target in a special poisonous liquid. This move’s power is doubled if the target is poisoned. | Special | Poison | 65 | 100 | 10 |
0 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Special | Normal | 60 | 100 | 15 |
0 | Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Status | Normal | 0 | 0 | 20 |
0 | Venom Drench | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. | Status | Poison | 0 | 100 | 20 |
0 | Infestation | The target is infested and attacked for four to five turns. The target can’t flee during this time. | Special | Bug | 20 | 100 | 20 |