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Cherrim Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Cherrim, a Grass type creature first seen in Generation 4. Cherrim has two forms: Overcast Form, and also, Sunny Form. Under most conditions it remains in Overcast Form, but during harsh sunlight it changes to Sunny Form. Cherrim's ability raises its Attack, and also, Sp.Def during harsh sunlight. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers.
Cherrim
#0421
Blossom Pokémon
Pokédex Data
National No. | #0421 |
Type | grass |
Species | Blossom Pokémon |
Height | 0.5 m (1'72") |
Weight | 9.3 kg (20.5 lbs) |
Abilities | Flower gift |
Color | Purple |
Introduced in | Generation 4 |
Egg Group | fairy, plant |
Shiny
Base Stats
Hp | 70 | 16% | |
Attack | 60 | 14% | |
Defense | 70 | 16% | |
Sp. Atk | 87 | 20% | |
Sp. Def | 78 | 18% | |
Speed | 85 | 19% | |
Total | 450 |
Type Effectiveness
Damaged normally by:
Weak to:
Resistant to:
Moves Learned by Level Up
Cherrim learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
1 | Tackle | A physical attack in which the user charges and slams into the target with its whole body. | Physical | Normal | 40 | 100 | 35 |
35 | Take Down | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | Physical | Normal | 90 | 85 | 20 |
10 | Leech Seed | A seed is planted on the target. It steals some HP from the target every turn. | Status | Grass | 0 | 90 | 10 |
1 | Growth | The user’s body grows all at once, raising the Attack and Sp. Atk stats. | Status | Normal | 0 | 0 | 20 |
43 | Solar Beam | A two-turn attack. The user gathers light, then blasts a bundled beam on the next turn. | Special | Grass | 120 | 100 | 10 |
25 | Petal Dance | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. | Special | Grass | 120 | 100 | 10 |
1 | Morning Sun | The user restores its own HP. The amount of HP regained varies with the weather. | Status | Normal | 0 | 0 | 5 |
22 | Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves. | Status | Fire | 0 | 0 | 5 |
13 | Helping Hand | The user assists an ally by boosting the power of that ally’s attack. | Status | Normal | 0 | 0 | 20 |
19 | Magical Leaf | The user scatters curious leaves that chase the target. This attack never misses. | Special | Grass | 60 | 0 | 20 |
48 | Lucky Chant | The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | Status | Normal | 0 | 0 | 30 |
30 | Worry Seed | A seed that causes worry is planted on the target. It prevents sleep by making the target’s Ability Insomnia. | Status | Grass | 0 | 100 | 10 |
50 | Petal Blizzard | The user stirs up a violent petal blizzard and attacks everything around it. | Physical | Grass | 90 | 100 | 15 |
1 | Flower Shield | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. | Status | Fairy | 0 | 0 | 10 |
1 | Leafage | The user attacks by pelting the target with leaves. | Physical | Grass | 40 | 100 | 40 |
Cherrim Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Swords Dance | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Status | Normal | 0 | 0 | 20 |
0 | Hyper Beam | The target is attacked with a powerful beam. The user can’t move on the next turn. | Special | Normal | 150 | 90 | 5 |
0 | Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Status | Poison | 0 | 90 | 10 |
0 | Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Status | Normal | 0 | 0 | 15 |
0 | Flash | The user flashes a bright light that cuts the target’s accuracy. | Status | Normal | 0 | 100 | 20 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Giga Drain | A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | Special | Grass | 75 | 100 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Swagger | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Status | Normal | 0 | 85 | 15 |
0 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Status | Normal | 0 | 100 | 15 |
0 | Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows. | Status | Normal | 0 | 0 | 10 |
0 | Return | A full-power attack that grows more powerful the more the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Safeguard | The user creates a protective field that prevents status conditions for five turns. | Status | Normal | 0 | 0 | 25 |
0 | Hidden Power | A unique attack that varies in type depending on the Pokémon using it. | Special | Normal | 60 | 100 | 15 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Nature Power | An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | Status | Normal | 0 | 0 | 20 |
0 | Secret Power | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | Physical | Normal | 70 | 100 | 20 |
0 | Weather Ball | An attack move that varies in power and type depending on the weather. | Special | Normal | 50 | 100 | 10 |
0 | Bullet Seed | The user forcefully shoots seeds at the target two to five times in a row. | Physical | Grass | 25 | 100 | 30 |
0 | Natural Gift | The user draws power to attack by using its held Berry. The Berry determines the move’s type and power. | Physical | Normal | 0 | 100 | 15 |
0 | Energy Ball | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. | Special | Grass | 90 | 100 | 10 |
0 | Giga Impact | The user charges at the target using every bit of its power. The user can’t move on the next turn. | Physical | Normal | 150 | 90 | 5 |
0 | Captivate | If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | Status | Normal | 0 | 100 | 20 |
0 | Grass Knot | The user snares the target with grass and trips it. The heavier the target, the greater the move’s power. | Special | Grass | 0 | 100 | 20 |
0 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Special | Normal | 60 | 100 | 15 |
0 | Draining Kiss | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. | Special | Fairy | 50 | 100 | 10 |
0 | Grassy Terrain | The user turns the ground under everyone’s feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. | Status | Grass | 0 | 0 | 10 |
0 | Play Rough | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | Physical | Fairy | 90 | 90 | 10 |
0 | Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Status | Normal | 0 | 0 | 20 |
0 | Dazzling Gleam | The user damages opposing Pokémon by emitting a powerful flash. | Special | Fairy | 80 | 100 | 10 |
0 | Solar Blade | In this two-turn attack, the user gathers light and fills a blade with the light’s energy, attacking the target on the next turn. | Physical | Grass | 125 | 100 | 10 |
0 | Pollen Puff | The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | Special | Bug | 90 | 100 | 15 |