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Milcery Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Milcery, a Fairy type creature first seen in Generation 8. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0868 |
Type | fairy |
Species | Cream Pokémon |
Height | 0.2 m (0'84") |
Weight | 0.3 kg (0.7 lbs) |
Abilities | Sweet veil,Aroma veil |
Color | White |
Introduced in | Generation 8 |
Egg Group | fairy, indeterminate |
Base Stats
Hp | 45 | 17% | |
Attack | 40 | 15% | |
Defense | 40 | 15% | |
Sp. Atk | 50 | 19% | |
Sp. Def | 61 | 23% | |
Speed | 34 | 13% | |
Total | 270 |
Type Effectiveness
Moves Learned by Level Up
Milcery learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
1 | Tackle | A physical attack in which the user charges and slams into the target with its whole body. | Physical | Normal | 40 | 100 | 35 |
40 | Recover | Restoring its own cells, the user restores its own HP by half of its max HP. | Status | Normal | 0 | 0 | 10 |
30 | Acid Armor | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | Status | Poison | 0 | 0 | 20 |
5 | Sweet Kiss | The user kisses the target with a sweet, angelic cuteness that causes confusion. | Status | Fairy | 0 | 75 | 10 |
25 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Status | Normal | 0 | 100 | 15 |
10 | Sweet Scent | A sweet scent that harshly lowers opposing Pokémon’s evasiveness. This also lures wild Pokémon if used in places such as tall grass. | Status | Normal | 0 | 100 | 20 |
20 | Aromatherapy | The user releases a soothing scent that heals all status conditions affecting the user’s party. | Status | Grass | 0 | 0 | 5 |
50 | Entrainment | The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. | Status | Normal | 0 | 100 | 15 |
15 | Draining Kiss | The user steals the target’s energy with a kiss. The user’s HP is restored by over half of the damage taken by the target. | Special | Fairy | 50 | 100 | 10 |
45 | Misty Terrain | The user covers the ground under everyone’s feet with mist for five turns. This protects Pokémon on the ground from status conditions. | Status | Fairy | 0 | 0 | 10 |
1 | Aromatic Mist | The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | Status | Fairy | 0 | 0 | 20 |
35 | Dazzling Gleam | The user damages opposing Pokémon by emitting a powerful flash. | Special | Fairy | 80 | 100 | 10 |
Moves Learned through Breeding (Egg Moves)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Last Resort | This move can be used only after the user has used all the other moves it knows in the battle. | Physical | Normal | 140 | 100 | 5 |
0 | Baby Doll Eyes | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | Status | Fairy | 0 | 100 | 30 |
Milcery Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Snore | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | Special | Normal | 50 | 100 | 15 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Charm | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | Status | Fairy | 0 | 100 | 20 |
0 | Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows. | Status | Normal | 0 | 0 | 10 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Helping Hand | The user assists an ally by boosting the power of that ally’s attack. | Status | Normal | 0 | 0 | 20 |
0 | Fling | The user flings its held item at the target to attack. This move’s power and effects depend on the item. | Physical | Dark | 0 | 100 | 10 |
0 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Special | Normal | 60 | 100 | 15 |
0 | Stored Power | The user attacks the target with stored power. The more the user’s stats are raised, the greater the move’s power. | Special | Psychic | 20 | 100 | 10 |