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Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
-Knock Off
-Will-O-Wisp
-Recover
-Fake Out
Shedinja @ Focus Sash
Ability: Wonder Guard
EVs: 252 Atk / 252 Spe
Adamant Nature
-Baton Pass
-Will-O-Wisp
-Protect
-Shadow Sneak
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
-Defog
-Air Slash
-Heal Bell
-Roost
Dugtrio @ Focus Sash
Ability: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spe
Hasty Nature
-Earthquake
-Reversal
-Substitute
-Sucker Punch
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
-Thunder Wave
-Leech Seed
-Gyro Ball
-Power Whip
Manaphy @ Leftovers
Ability: Hydration
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
-Calm Mind
-Ice Beam
-U-Turn
-Scald
Sableye @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Careful Nature
-Knock Off
-Will-O-Wisp
-Recover
-Fake Out
Shedinja @ Focus Sash
Ability: Wonder Guard
EVs: 252 Atk / 252 Spe
Adamant Nature
-Baton Pass
-Will-O-Wisp
-Protect
-Shadow Sneak
Togekiss @ Leftovers
Ability: Serene Grace
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
-Defog
-Air Slash
-Heal Bell
-Roost
Dugtrio @ Focus Sash
Ability: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spe
Hasty Nature
-Earthquake
-Reversal
-Substitute
-Sucker Punch
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
-Thunder Wave
-Leech Seed
-Gyro Ball
-Power Whip
Manaphy @ Leftovers
Ability: Hydration
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
-Calm Mind
-Ice Beam
-U-Turn
-Scald