BattleSpot Battling - VGC '14

Yung

Youngster Joey
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I've recently been getting heavily into BattleSpot Battling - VGC '14.
I've been using my Battle Maison team to a decent amount of success.

Kangaskhan - Holding Kangaskhanite
Sucker Punch
Powerup Punch
Dizzy Punch
Earthquake

Gyarados - Holding Leftovers
Intimidate
Dragon Dance
Outrage
Waterfall
Bounce

Dragonite - Holding Weakness Policy
Multiscale
Dragon Dance
Outrage
Extreme Speed
Fire Punch

Cloyster - Holding King's Rock
Skill-Link
Shell Smash
Icicle Spear
Rock Blast
Ice Shard


Just sticking to doubles so far, i was wondering if anyone has any suggestions for me for improvement.
 

Dom

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How does Dizzy Punch work for you? Better than Return?
 

Dom

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Honestly it worked far better than I thought it would when I got the Kanga. It offers that neutral coverage that I lacked before.

But Return is stronger and even Facade has a niche, dizzy punch seems like more of a high risk low payout low damage move to me
 

Yung

Youngster Joey
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But Return is stronger and even Facade has a niche, dizzy punch seems like more of a high risk low payout low damage move to me

The confusion happens at a decently high frequency due to the 40% chance. Makes up for the lack in power in most cases.

I've considered Crunch for the 40% chance to drop Defense but with Powerup Punch it isn't really needed and I've already got Sucker Punch for Dark coverage. I did have Body Slam for a while but I found that being Paralyzed was less effective than Confusion. Mainly since Confusion will stop the attack + do damage. Though the paralyze chance is higher, being 60%.
 

Niqyue

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The confusion happens at a decently high frequency due to the 40% chance. Makes up for the lack in power in most cases.

I've considered Crunch for the 40% chance to drop Defense but with Powerup Punch it isn't really needed and I've already got Sucker Punch for Dark coverage. I did have Body Slam for a while but I found that being Paralyzed was less effective than Confusion. Mainly since Confusion will stop the attack + do damage. Though the paralyze chance is higher, being 60%.
Headbutt would be a nice move to use as well 60% chance of flinch
 

Matt_192

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I actually went to VGC using Double-Edge Kanga. Since some mons are EVed to live a Return, Double-Edge gives you that boosted power to get KOs
 

Yung

Youngster Joey
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I actually went to VGC using Double-Edge Kanga. Since some mons are EVed to live a Return, Double-Edge gives you that boosted power to get KOs

I honestly never even considered Double-Edge. I'll play around with it on PS and see if I like it.
 

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