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Houndstone Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Houndstone, a Ghost type creature first seen in Generation 9. Evolution of Greavard. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0972 |
Type | ghost |
Species | Ghost Dog Pokémon |
Height | 2.0 m (6'72") |
Weight | 15.0 kg (33.1 lbs) |
Abilities | Sand rush,Fluffy |
Color | White |
Introduced in | Generation 9 |
Egg Group | ground |
Base Stats
Hp | 72 | 15% | |
Attack | 101 | 21% | |
Defense | 100 | 21% | |
Sp. Atk | 50 | 11% | |
Sp. Def | 97 | 20% | |
Speed | 68 | 14% | |
Total | 488 |
Type Effectiveness
Moves Learned by Level Up
Houndstone learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
12 | Headbutt | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | Physical | Normal | 70 | 100 | 15 |
1 | Tackle | A physical attack in which the user charges and slams into the target with its whole body. | Physical | Normal | 40 | 100 | 35 |
58 | Double Edge | A reckless, life-risking tackle. This also damages the user quite a lot. | Physical | Normal | 120 | 100 | 15 |
6 | Tail Whip | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | Status | Normal | 0 | 100 | 30 |
6 | Bite | The target is bitten with viciously sharp fangs. This may also make the target flinch. | Physical | Dark | 60 | 100 | 25 |
1 | Growl | The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | Status | Normal | 0 | 100 | 40 |
9 | Roar | The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | Status | Normal | 0 | 0 | 20 |
16 | Dig | The user burrows, then attacks on the next turn. It can also be used to exit dungeons. | Physical | Ground | 80 | 100 | 10 |
3 | Lick | The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | Physical | Ghost | 30 | 100 | 30 |
24 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
51 | Charm | The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | Status | Fairy | 0 | 100 | 20 |
28 | Crunch | The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. | Physical | Dark | 80 | 100 | 15 |
41 | Helping Hand | The user assists an ally by boosting the power of that ally’s attack. | Status | Normal | 0 | 0 | 20 |
46 | Phantom Force | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | Physical | Ghost | 90 | 100 | 10 |
36 | Play Rough | The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. | Physical | Fairy | 90 | 90 | 10 |
0 | Last Respects | Physical | Ghost | 50 | 100 | 10 |
Houndstone Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Take Down | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | Physical | Normal | 90 | 85 | 20 |
0 | Hyper Beam | The target is attacked with a powerful beam. The user can’t move on the next turn. | Special | Normal | 150 | 90 | 5 |
0 | Night Shade | The user makes the target see a frightening mirage. It inflicts damage equal to the user’s level. | Special | Ghost | 0 | 100 | 15 |
0 | Confuse Ray | The target is exposed to a sinister ray that triggers confusion. | Status | Ghost | 0 | 100 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Thief | The user attacks and steals the target’s held item simultaneously. The user can’t steal anything if it already holds an item. | Physical | Dark | 60 | 100 | 25 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Scary Face | The user frightens the target with a scary face to harshly lower its Speed stat. | Status | Normal | 0 | 100 | 10 |
0 | Mud Slap | The user hurls mud in the target’s face to inflict damage and lower its accuracy. | Special | Ground | 20 | 100 | 10 |
0 | Sandstorm | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | Status | Rock | 0 | 0 | 10 |
0 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Sleep Talk | While it is asleep, the user randomly uses one of the moves it knows. | Status | Normal | 0 | 0 | 10 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Sunny Day | The user intensifies the sun for five turns, powering up Fire-type moves. | Status | Fire | 0 | 0 | 5 |
0 | Shadow Ball | The user hurls a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | Special | Ghost | 80 | 100 | 15 |
0 | Will O Wisp | The user shoots a sinister, bluish-white flame at the target to inflict a burn. | Status | Fire | 0 | 85 | 15 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Trick | The user catches the target off guard and swaps its held item with its own. | Status | Psychic | 0 | 100 | 10 |
0 | Mud Shot | The user attacks by hurling a blob of mud at the target. This also lowers the target’s Speed stat. | Special | Ground | 55 | 95 | 15 |
0 | Giga Impact | The user charges at the target using every bit of its power. The user can’t move on the next turn. | Physical | Normal | 150 | 90 | 5 |
0 | Thunder Fang | The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | Physical | Electric | 65 | 95 | 15 |
0 | Ice Fang | The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | Physical | Ice | 65 | 95 | 15 |
0 | Fire Fang | The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | Physical | Fire | 65 | 95 | 15 |
0 | Hex | This relentless attack does massive damage to a target affected by status conditions. | Special | Ghost | 65 | 100 | 10 |
0 | Bulldoze | The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit. | Physical | Ground | 60 | 100 | 20 |
0 | Snarl | The user yells as if it’s ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | Special | Dark | 55 | 95 | 15 |
0 | Psychic Fangs | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. | Physical | Psychic | 85 | 100 | 10 |
0 | Stomping Tantrum | Driven by frustration, the user attacks the target. If the user’s previous move has failed, the power of this move doubles. | Physical | Ground | 75 | 100 | 10 |
0 | Body Press | The user attacks by slamming its body into the target. The higher the user’s Defense, the more damage it can inflict on the target. | Physical | Fighting | 80 | 100 | 10 |
0 | Tera Blast | Special | Normal | 80 | 100 | 10 |