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Karrablast Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses
Karrablast, a Bug type creature first seen in Generation 5. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.
National No. | #0588 |
Type | bug |
Species | Clamping Pokémon |
Height | 0.5 m (1'72") |
Weight | 5.9 kg (13.0 lbs) |
Abilities | Swarm,Shed skin,No guard |
Color | Blue |
Introduced in | Generation 5 |
Egg Group | bug |
Base Stats
Hp | 50 | 16% | |
Attack | 75 | 24% | |
Defense | 45 | 15% | |
Sp. Atk | 40 | 13% | |
Sp. Def | 45 | 15% | |
Speed | 60 | 20% | |
Total | 315 |
Type Effectiveness
Moves Learned by Level Up
Karrablast learns the following moves when it reaches the specified level.
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
52 | Swords Dance | A frenetic dance to uplift the fighting spirit. This sharply raises the user’s Attack stat. | Status | Normal | 0 | 0 | 20 |
20 | Headbutt | The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | Physical | Normal | 70 | 100 | 15 |
16 | Fury Attack | The target is jabbed repeatedly with a horn or beak two to five times in a row. | Physical | Normal | 15 | 85 | 20 |
37 | Take Down | A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | Physical | Normal | 90 | 85 | 20 |
56 | Double Edge | A reckless, life-risking tackle. This also damages the user quite a lot. | Physical | Normal | 120 | 100 | 15 |
4 | Leer | The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | Status | Normal | 0 | 100 | 30 |
1 | Peck | The target is jabbed with a sharply pointed beak or horn. | Physical | Flying | 35 | 100 | 35 |
32 | Slash | The target is attacked with a slash of claws or blades. Critical hits land more easily. | Physical | Normal | 70 | 100 | 20 |
49 | Flail | The user flails about aimlessly to attack. The less HP the user has, the greater the move’s power. | Physical | Normal | 0 | 100 | 15 |
40 | Scary Face | The user frightens the target with a scary face to harshly lower its Speed stat. | Status | Normal | 0 | 100 | 10 |
8 | Endure | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
25 | False Swipe | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | Physical | Normal | 40 | 100 | 40 |
13 | Fury Cutter | The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession. | Physical | Bug | 40 | 95 | 20 |
44 | X Scissor | The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | Physical | Bug | 80 | 100 | 15 |
28 | Bug Buzz | The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. | Special | Bug | 90 | 100 | 10 |
16 | Acid Spray | The user spits fluid that works to melt the target. This harshly lowers the target’s Sp. Def stat. | Special | Poison | 40 | 100 | 20 |
Moves Learned through Breeding (Egg Moves)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Horn Attack | The target is jabbed with a sharply pointed horn to inflict damage. | Physical | Normal | 65 | 100 | 25 |
0 | Counter | A retaliation move that counters any physical attack, inflicting double the damage taken. | Physical | Fighting | 0 | 100 | 20 |
0 | Screech | An earsplitting screech harshly lowers the target’s Defense stat. | Status | Normal | 0 | 85 | 40 |
0 | Feint Attack | The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | Physical | Dark | 60 | 0 | 20 |
0 | Megahorn | Using its tough and impressive horn, the user rams into the target with no letup. | Physical | Bug | 120 | 85 | 10 |
0 | Pursuit | An attack move that inflicts double damage if used on a target that is switching out of battle. | Physical | Dark | 40 | 100 | 20 |
0 | Knock Off | The user slaps down the target’s held item, and that item can’t be used in that battle. The move does more damage if the target has a held item. | Physical | Dark | 65 | 100 | 20 |
0 | Night Slash | The user slashes the target the instant an opportunity arises. Critical hits land more easily. | Physical | Dark | 70 | 100 | 15 |
0 | Bug Bite | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | Physical | Bug | 60 | 100 | 20 |
0 | Drill Run | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. | Physical | Ground | 80 | 95 | 10 |
Karrablast Moves Learned by Technical Machines (TMs)
Level ⇧⇩ | Move ⇧⇩ | Description ⇧⇩ | Category ⇧⇩ | Type ⇧⇩ | Power ⇧⇩ | Accuracy ⇧⇩ | PP ⇧⇩ |
---|---|---|---|---|---|---|---|
0 | Cut | The target is cut with a scythe or claw. This can also be used to cut down thin trees. | Physical | Normal | 50 | 95 | 30 |
0 | Toxic | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | Status | Poison | 0 | 90 | 10 |
0 | Double Team | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | Status | Normal | 0 | 0 | 15 |
0 | Rest | The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. | Status | Psychic | 0 | 0 | 10 |
0 | Substitute | The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | Status | Normal | 0 | 0 | 10 |
0 | Protect | Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | Status | Normal | 0 | 0 | 10 |
0 | Swagger | The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. | Status | Normal | 0 | 85 | 15 |
0 | Attract | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | Status | Normal | 0 | 100 | 15 |
0 | Return | A full-power attack that grows more powerful the more the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Frustration | A full-power attack that grows more powerful the less the user likes its Trainer. | Physical | Normal | 0 | 100 | 20 |
0 | Encore | The user compels the target to keep using only the move it last used for three turns. | Status | Normal | 0 | 100 | 5 |
0 | Hidden Power | A unique attack that varies in type depending on the Pokémon using it. | Special | Normal | 60 | 100 | 15 |
0 | Rain Dance | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | Status | Water | 0 | 0 | 5 |
0 | Facade | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | Physical | Normal | 70 | 100 | 20 |
0 | Secret Power | The user attacks the target with a secret power. Its additional effects vary depending on the user’s environment. | Physical | Normal | 70 | 100 | 20 |
0 | Aerial Ace | The user confounds the target with speed, then slashes. This attack never misses. | Physical | Flying | 60 | 0 | 20 |
0 | Poison Jab | The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | Physical | Poison | 80 | 100 | 20 |
0 | Energy Ball | The user draws power from nature and fires it at the target. This may also lower the target’s Sp. Def. | Special | Grass | 90 | 100 | 10 |
0 | Round | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | Special | Normal | 60 | 100 | 15 |
0 | Struggle Bug | While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. | Special | Bug | 50 | 100 | 20 |
0 | Confide | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. | Status | Normal | 0 | 0 | 20 |
0 | Infestation | The target is infested and attacked for four to five turns. The target can’t flee during this time. | Special | Bug | 20 | 100 | 20 |